Map of Zoa in OBJ format
A map built from OpenStreetMap data, ready to download
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
.objAbout OBJ
Map of Zoa in OBJ: 379 buildings — in the WGS 84 coordinate system, units are meters.
Which layers are in the file
This file for the selected area contains:
- Buildings
Geometry by layer
- Buildings — solid volumes extruded from building outlines
What the file carries
The OBJ file for Zoa: features come as a single stream, without named layers, OpenStreetMap tags are not kept — geometry and styling remain, object heights are carried.
What this file will not contain
In OBJ for Zoa the following will not travel: 34 km of roads, 7.8 km² of green areas — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.
File size
The expected size of the OBJ file for Zoa is about 19 KB; the exact size depends on the chosen layers and area.
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Compatibility
Units
Meters (projected in the chosen coordinate system)
| Category | 3D |
| File extension | .obj |
| Tier | Open Beta |
What's in the OBJ map of Zoa
379 buildings (1 residential), 34.4 km of roads.
The area covers 1.9 km², with about 199 buildings per km².
Mostly tertiary roads 15.7 km, unclassified roads 13.0 km, residential streets 5.7 km.
3D scene with 379 buildings for Blender, Cinema 4D, and other 3D editors.
How to use OBJ for Zoa
- Select the Zoa map area on the main page
- Choose OBJ format and configure export settings
- Click Export and wait for processing
- Download the file and use in your application
