glTF는 3D 장면과 모델을 위한 최신 개방형 형식입니다. 건물이 텍스처와 재질을 갖춘 3D로 돌출됩니다. 웹 3D(three.js, Babylon.js)와 게임 엔진의 표준입니다.
주요 기능

glTF 형식 소개
glTF 2.0 is the Khronos Group's open standard for delivering three-dimensional scenes: geometry, materials and scene structure are described in JSON, while vertices and faces live in binary buffers. The format was conceived as the JPEG of 3D, and today browser engines, game editors and viewers read it without conversion.
OpenStreetMap maps are exported to glTF when you need a city with volume rather than a picture: to spin a block right in the browser, drop the built-up area into a Unity or Unreal scene, show the surroundings in AR, or assemble the geometric base of a digital twin. From there the model is edited in Blender like any other 3D scene.
The file contains the buildings of the selected area: each house outline is extruded upward to its height from the height and building:levels tags, and when those are missing a sensible value is substituted by building type — a detached house gets about six meters, a garage three, a building with no stated type nine, roughly three floors. Roads, water and greenery do not make it into the 3D scene, and terrain is not taken into account: the buildings stand on a flat base plane added underneath the model. Color is assigned by building type, the material is matte, with no metallic sheen.
Coordinates are converted to local meters with the origin at the center of the area, so the model arrives at real-world scale and right next to the scene origin — no hunting for it and no rescaling. The .gltf file is self-contained: the binary buffers are embedded inside as data URIs, no separate .bin appears alongside. If you need a single compact binary, GLB sits right next to it.
glTF 파일을 여는 프로그램
다음 프로그램과 애플리케이션으로 OSM2CDR에서 내보낸 glTF (GL Transmission Format)(.gltf) 파일을 열고 편집하고 작업할 수 있습니다:
Format specifications
- Open standard
- 3D coordinates supported
- Lossless (no quality loss)
- Stores feature attributes
- Output: 3 files in archive
- glTF 2.0 (Khronos). JSON + binary buffers, ZIP includes textures. Streaming-friendly, native browser support via three.js.
glTF 지도 사용자
glTF 내보내기 방법
내보낸 뒤 여는 방법
- Blender (free) — File → Import → glTF 2.0; the model arrives in meters, and from there you can simplify it, recolor it and render it.
- An online viewer — drag the file into three-gltf-viewer or gltf.report and spin the scene right away, checking the polygon count and materials.
- three.js and Babylon.js — hook it up through GLTFLoader or SceneLoader: the model drops into the scene with no conversion beforehand.
- Unity and Unreal Engine — import through glTFast or UnityGLTF and the built-in glTF import plugin respectively; after importing, check that the scene units are meters.
- Cesium — load the model onto the globe; for a whole city it is more convenient to take the 3D Tiles format, which is designed for loading in pieces.
glTF 형식의 인기 지도
glTF (GL Transmission Format) 지도 내보내기 받기
OpenStreetMap에서 전문가용 glTF 지도를 다운로드하세요. 즉시 생성, 모든 영역 지원.
자주 묻는 질문
다른 형식과 비교
관련 형식
함께 자주 내보내는 형식
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