Map of Codal in OBJ format
A map built from OpenStreetMap data, ready to download
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
.objAbout OBJ
Map of Codal in OBJ: 1 buildings — in the WGS 84 coordinate system, units are meters.
Which layers are in the file
This file for the selected area contains:
- Buildings
Geometry by layer
- Buildings — solid volumes extruded from building outlines
What the file carries
The OBJ file for Codal: features come as a single stream, without named layers, OpenStreetMap tags are not kept — geometry and styling remain, object heights are carried.
What this file will not contain
In OBJ for Codal the following will not travel: 17 km of roads, 2 water features, 927 km² of green areas, 3 points of interest — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.
File size
The expected size of the OBJ file for Codal is about 15 KB; the exact size depends on the chosen layers and area.
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Compatibility
Units
Meters (projected in the chosen coordinate system)
| Category | 3D |
| File extension | .obj |
| Tier | Open Beta |
What's in the OBJ map of Codal
1 buildings (1 religious), 17.2 km of roads, 3 points of interest.
The area covers 1.9 km², with about 1 buildings per km².
Mostly secondary roads 12.8 km, unclassified roads 3.6 km, residential streets 0.8 km.
The map marks 2 water bodies.
Key amenities: Nature reserve — 2, places of worship — 1.
3D scene with 1 buildings for Blender, Cinema 4D, and other 3D editors.
How to use OBJ for Codal
- Select the Codal map area on the main page
- Choose OBJ format and configure export settings
- Click Export and wait for processing
- Download the file and use in your application
