Download Bata 2 map in USD format
A map built from OpenStreetMap data, ready to download
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
About USD
Map of Bata 2 in USD: 161 buildings — in the WGS 84 coordinate system, units are meters.
Which layers are in the file
This file for the selected area contains:
- Buildings
Geometry by layer
- Buildings — solid volumes extruded from building outlines
What the file carries
The USD file for Bata 2: features come as a single stream, without named layers, OpenStreetMap tags are not kept — geometry and styling remain, object heights are carried.
What this file will not contain
In USD for Bata 2 the following will not travel: 81 km of roads — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.
File size
The expected size of the USD file for Bata 2 is about 41 KB; the exact size depends on the chosen layers and area.
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Units
Meters (projected in the chosen coordinate system)
| Category | 3D |
| File extension | .usda |
| Tier | Open Beta |
How to use USD for Bata 2
- Blender 3.0 and newer — File → Import → Universal Scene Description; the scene arrives in meters, and the units are worth checking during import.
- Houdini, Maya, Katana — USD is native to them: the file is attached as a stage or a reference, and buildings arrive as separate primitives.
- NVIDIA Omniverse — the scene opens directly and composes with other USD layers; handy when the city goes underneath a project.
Programs that open USD
FAQ: USD for Bata 2
Can I open it on iPhone?
Yes, USDZ files open in AR on iPhone/iPad via Safari or Files app.
Why USD over glTF?
USD supports complex scenes, variations, and animation. glTF is lighter for web.
USDA or USDZ — which one should I download?
By default a text .usda is returned: it can be inspected in an editor and is understood by every USD tool. For augmented reality on an iPhone take the separate USDZ format — it is the same USD packed into a single file.
Where does the building height come from?
From the height tag, if it is there. Next — the number of floors in building:levels at 3 meters each, then a typical height for that type of development, and as a last resort 9 meters. Roofs are flat: this is an LOD1 model, not architectural detail.
How large an area can I take?
Up to 1500 km². The service does not accept more and says so right away rather than after half an hour of rendering: extruding development over a large area gives millions of polygons.
