3D Terrain

3D Terrain Mesh (STL/GLB/OBJ/PLY/glTF)

Open Beta
.glb · model/gltf-binary

A 3D terrain model — a relief surface built from the global Copernicus GLO-30 DEM (30 m) and saved into a 3D format: STL for 3D printing, GLB/glTF for web and Three.js, OBJ for Blender/3ds Max, PLY for MeshLab. A regular elevation triangulation with a vertical-exaggeration parameter (z-exaggeration 0.1–10) lets you emphasise relief even on flat terrain. Works worldwide, including the high Arctic.

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Key Features

Global Copernicus GLO-30 DEM
STL/GLB/OBJ/PLY/glTF choice
Vertical exaggeration 0.1–10
Area-adaptive decimation
Example 3D Terrain export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

About 3D Terrain Format

3D Terrain is not a map but a relief surface: a triangle mesh built from the Copernicus GLO-30 digital elevation model with a step of about 30 meters. There are no roads, buildings or labels here — only the shape of the land over the area you chose.

Such a model is taken when the terrain has to be touched or shown as a volume: printing a scale model of a valley, dropping relief under a scene in Blender, explaining the layout of a watershed to students. The elevation data covers the whole world, polar latitudes included.

The output format is chosen at export time: GLB and glTF for the web and Three.js, STL for slicers, OBJ for Blender and 3ds Max, PLY for MeshLab. Mesh density is picked automatically to match the area — the target is around 250 thousand vertices, with a hard ceiling of a million so the file still opens. Vertical exaggeration is set by a factor from 0.1 to 10: on flat land the relief is barely readable without it.

The result is an open surface, not a closed volume: it has no bottom and no side walls. For printing it is usually completed — you add a base in an editor or a slicer, otherwise the model will stand on the bed on a thin edge.

What Program Opens 3D Terrain Files

The following programs and applications can open, edit, and work with 3D Terrain Mesh (STL/GLB/OBJ/PLY/glTF) (.glb) files exported from OSM2CDR:

🎲Blender 💻Cura 💻PrusaSlicer 🔬MeshLab 💻Three.js 🎲3ds Max

Format specifications

Who Uses 3D Terrain Maps

🏗
3D-printed relief
The STL goes straight into a slicer: the relief prints as a physical model of the terrain.
💻
Physical terrain models
A base for a scale model of a district or a route — printing, milling or casting from a ready surface.
📊
Geo-visualization
A three-dimensional backdrop for presentations and videos: a city or a valley shown in real proportions.
🎨
Game landscapes
Ready-made landscape for a scene in Blender, Unity or Three.js instead of sculpting the relief by hand.
🗺
Education, geology
A hands-on teaching aid for geomorphology: slopes, valleys and watersheds you can see and feel.

How to Export 3D Terrain

1
Select area
Draw a rectangle or polygon on the interactive map at osm2cdr
2
Choose 3D Terrain
Select 3D Terrain Mesh (STL/GLB/OBJ/PLY/glTF) from the list of 127 available export formats
3
Export
Click Export and receive your .glb file in 1-5 minutes
4
Download
Download the ready 3D Terrain file and open it in Blender

How to Open After Export

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Frequently Asked Questions

Can I 3D print it?
What is vertical exaggeration?
Where do the elevations come from?
Is this a closed volume or a surface?
How detailed will the mesh be?

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