Map of Slovakia in glTF format

A map built from OpenStreetMap data, ready to download

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Open this place's area in the constructor and adjust everything to your needs

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Map passport

Area49 027 km²
Buildings1 320 809
Roads64 173 km
Points of interest201 857

What this map contains by default

This is how the map is built as-is — every setting can be changed in the constructor.

FormatglTF .gltf
LayersRoads, Water, Greenery change
Stylestandard change
Detailoverview (auto) change
House numbersnot visible at this scale change
Points of interestnot visible at this scale change
Coordinate systemWGS 84 (auto) change
Sheet sizeauto change
Relief & gridoff change

About glTF

Map of Slovakia in glTF — an export of real OpenStreetMap data for the selected area.

glTF is a modern open format for 3D scenes and models. Buildings are extruded to 3D with textures and materials. The standard for web 3D (three.js, Babylon.js) and game engines.

Which layers are in the file

The set of layers depends on the selected area.

What this file will not contain

In glTF for Slovakia the following will not travel: 64 173 km of roads, 5 766 water features, 34 250 km² of green areas, 201 857 points of interest — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.

File size

The expected size of the glTF file for Slovakia is about 944 KB; the exact size depends on the chosen layers and area.

Coordinate systems

WGS 84 (EPSG:4326), selectable in the wizard

Units

Meters (projected in the chosen coordinate system)

Category3D
File extension.gltf
TierOpen Beta

How to use glTF for Slovakia

  1. Blender (free) — File → Import → glTF 2.0; the model arrives in meters, and from there you can simplify it, recolor it and render it.
  2. An online viewer — drag the file into three-gltf-viewer or gltf.report and spin the scene right away, checking the polygon count and materials.
  3. three.js and Babylon.js — hook it up through GLTFLoader or SceneLoader: the model drops into the scene with no conversion beforehand.

Programs that open glTF

Blenderthree.jsBabylon.jsUnityUnreal EngineCesium

FAQ: glTF for Slovakia

Which layers are included in the 3D model?

Only building geometry. Roads, landuse, water, and boundaries are not included in the 3D scene.

Is terrain relief included?

No, buildings sit on a flat base. Surface relief is available in the Terrain Mesh format.

What's the difference between glTF and GLB?

glTF is text JSON + separate binary files. GLB is everything in one binary file (more compact).

Can I view it in a browser?

Yes, glTF is the standard for web 3D. Use three.js, Babylon.js, or Cesium.

Where do building heights come from?

From OSM tags: height, building:levels, or 9m default (3 floors).

Other formats for Slovakia

All 128 formats for Slovakia →
All formats for Slovakia