USD 🎞

USD/USDZ (Universal Scene Description)

Open Beta
.usda · model/vnd.usda

Eksporto ndërtesa 3D në USD (Pixar) — standardi i industrisë për VFX dhe AR. Mbështet materiale, skena dhe hierarki objektesh. USDZ për Apple AR.

Eksporto USD tani ✨ Open Beta — falas, pa kufizime

Veçoritë kryesore

✓USD/USDA/USDZ
✓Materiale PBR
✓Hierarki objektesh
✓Bosht Z-lart
Example USD export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Rreth formatit USD

USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.

A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.

The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.

The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.

Çfarë programi hap skedarët USD

Programet dhe aplikacionet e mëposhtme mund të hapin, redaktojnë dhe punojnë me skedarë USD/USDZ (Universal Scene Description) (.usda) të eksportuar nga OSM2CDR:

🎲Blender 💻Houdini 🎲Maya 🎮Unreal Engine 💻Apple Reality Composer 💻NVIDIA Omniverse

Format specifications

Kush përdor harta USD

🏗
VFX dhe film
Urban surroundings as a USD layer in a film production pipeline — Houdini, Maya, Katana.
💻
Apple AR
A base for an Apple AR scene: the same USD packed into USDZ opens on an iPhone.
📊
Motorë lojërash
Building context for Unreal or Unity, imported through the USD plugin.
🎨
Vizualizim
A backdrop for architectural visualization: the real proportions of a block instead of approximate boxes.
🗺
Metaverse
A scene for Omniverse and collaborative work, where USD serves as a common language between programs.

Si të eksportoni USD

1
Zgjidhni zonën
Vizatoni një drejtkëndësh ose poligon në hartën interaktive te osm2cdr.ru
2
Zgjidhni USD
Zgjidhni USD/USDZ (Universal Scene Description) nga lista e 127 formateve të disponueshme të eksportit
3
Eksporto
Klikoni Eksporto dhe merrni skedarin tuaj .usda brenda 1-5 minutave
4
Shkarko
Shkarkoni skedarin e gatshëm USD dhe hapeni në Blender

Si ta hapni pas eksportit

Harta popullore në USD

Falas

Merrni eksporte hartash USD/USDZ (Universal Scene Description)

Shkarkoni harta profesionale USD nga OpenStreetMap. Gjenerim i menjëhershëm, çdo zonë.

Falas / eksport
Eksporto USD tani →

Pyetjet më të shpeshta

A mund ta hap në iPhone? ▼
Pse USD në vend të glTF? ▼
USDA or USDZ — which one should I download? ▼
Where does the building height come from? ▼
How large an area can I take? ▼

Formate të ngjashme

Eksportohen shpesh së bashku

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