USD 🎞

USD/USDZ (Universal Scene Description)

Open Beta
.usda · model/vnd.usda

Izvozite 3D-stavbe v USD (Pixar) — industrijski standard za VFX in AR. Podpira materiale, scene in hierarhijo objektov. USDZ za Apple AR.

Izvozi USD zdaj ✨ Odprta beta — brezplačno, brez omejitev

Ključne značilnosti

USD/USDA/USDZ
Materiali PBR
Hierarhija objektov
Os Z navzgor
Example USD export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formatu USD

USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.

A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.

The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.

The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.

Kateri program odpre datoteke USD

Naslednji programi in aplikacije lahko odprejo, urejajo in delajo z datotekami USD/USDZ (Universal Scene Description) (.usda), izvoženimi iz OSM2CDR:

🎲Blender 💻Houdini 🎲Maya 🎮Unreal Engine 💻Apple Reality Composer 💻NVIDIA Omniverse

Format specifications

Kdo uporablja zemljevide USD

🏗
VFX in film
Urban surroundings as a USD layer in a film production pipeline — Houdini, Maya, Katana.
💻
Apple AR
A base for an Apple AR scene: the same USD packed into USDZ opens on an iPhone.
📊
Pogoni za igre
Building context for Unreal or Unity, imported through the USD plugin.
🎨
Vizualizacija
A backdrop for architectural visualization: the real proportions of a block instead of approximate boxes.
🗺
Metaverzum
A scene for Omniverse and collaborative work, where USD serves as a common language between programs.

Kako izvoziti USD

1
Izberite območje
Narišite pravokotnik ali poligon na interaktivnem zemljevidu na osm2cdr.ru
2
Izberite USD
Izberite USD/USDZ (Universal Scene Description) s seznama 127 razpoložljivih izvoznih formatov
3
Izvoz
Kliknite Izvozi in prejmite datoteko .usda v 1–5 minutah
4
Prenos
Prenesite pripravljeno datoteko USD in jo odprite v programu Blender

Kako odpreti po izvozu

Priljubljeni zemljevidi v formatu USD

Brezplačno

Pridobite izvoze zemljevidov USD/USDZ (Universal Scene Description)

Prenesite profesionalne zemljevide USD iz OpenStreetMap. Takojšnje ustvarjanje, poljubno območje.

Brezplačno / izvoz
Izvozi USD zdaj →

Pogosto zastavljena vprašanja

Ali jo lahko odprem na iPhonu?
Zakaj USD namesto glTF?
USDA or USDZ — which one should I download?
Where does the building height come from?
How large an area can I take?

Sorodni formati

Pogosto izvoženo skupaj

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