USD 🎞

USD/USDZ (Universal Scene Description)

Open Beta
.usda · model/vnd.usda

Export 3D budov do USD (Pixar) – priemyselného štandardu pre VFX a AR. Podporuje materiály, scény a hierarchiu objektov. USDZ pre Apple AR.

Exportovať USD teraz ✨ Otvorená beta — zdarma, bez obmedzení

Kľúčové vlastnosti

USD/USDA/USDZ
Materiály PBR
Hierarchia objektov
Os Z nahor
Example USD export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formáte USD

USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.

A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.

The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.

The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.

Aký program otvára súbory USD

Nasledujúce programy a aplikácie dokážu otvoriť, upraviť a pracovať so súbormi USD/USDZ (Universal Scene Description) (.usda) exportovanými z OSM2CDR:

🎲Blender 💻Houdini 🎲Maya 🎮Unreal Engine 💻Apple Reality Composer 💻NVIDIA Omniverse

Format specifications

Kto používa mapy USD

🏗
VFX a film
Urban surroundings as a USD layer in a film production pipeline — Houdini, Maya, Katana.
💻
Apple AR
A base for an Apple AR scene: the same USD packed into USDZ opens on an iPhone.
📊
Herné enginy
Building context for Unreal or Unity, imported through the USD plugin.
🎨
Vizualizácia
A backdrop for architectural visualization: the real proportions of a block instead of approximate boxes.
🗺
Metaverzum
A scene for Omniverse and collaborative work, where USD serves as a common language between programs.

Ako exportovať USD

1
Vyberte oblasť
Nakreslite obdĺžnik alebo polygón na interaktívnej mape na osm2cdr.ru
2
Zvoľte USD
Vyberte USD/USDZ (Universal Scene Description) zo zoznamu 127 dostupných exportných formátov
3
Export
Kliknite na Exportovať a získajte súbor .usda za 1 – 5 minút
4
Stiahnuť
Stiahnite si hotový súbor USD a otvorte ho v Blender

Ako súbor otvoriť po exporte

Obľúbené mapy vo formáte USD

Zadarmo

Získajte mapové exporty vo formáte USD/USDZ (Universal Scene Description)

Stiahnite si profesionálne mapy USD z OpenStreetMap. Okamžité generovanie, ľubovoľná oblasť.

Zdarma / export
Exportovať USD teraz →

Často kladené otázky

Môžem ho otvoriť na iPhone?
Prečo USD namiesto glTF?
USDA or USDZ — which one should I download?
Where does the building height come from?
How large an area can I take?

Súvisiace formáty

Často exportované spolu

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