Alembic 🎥

Alembic (VFX Geometry Cache)

Open Beta
.abc · application/x-alembic

Exporteer 3D-gebouwen naar Alembic (.abc) — de industriestandaard voor VFX en film. Geoptimaliseerd voor grote scènes met miljoenen polygonen. Wordt gebruikt in Houdini, Maya en Blender.

Alembic nu exporteren ✨ Open bèta — gratis, zonder limieten

Belangrijkste functies

Binair formaat
Snelle import
Objectbomen
Grondvlak
Example Alembic export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Over het Alembic-formaat

Alembic (.abc) is an open format for exchanging baked geometry, created at Sony Pictures Imageworks and ILM. In film and at VFX studios it is used to pass scenes between packages: the file stores already computed vertices and polygons, without procedural dependencies or construction history, so it opens the same way in Houdini, Maya, Blender, Cinema 4D and Unreal.

A map is exported to Alembic when the city is needed as a ready asset in a heavy scene: a background for a shot, an environment for a camera fly-through, a base for a simulation. The format takes scenes with a large number of objects in its stride and does not drag along the materials and settings of a particular editor.

The output is a single .abc archive: every building is written as a separate polygonal mesh, with a flat base underneath them. The geometry is built in meters and centered on the selected area. There is no animation in the file: it is a static single-frame scene, and you set the camera and object motion yourself.

Welk programma opent Alembic-bestanden

De volgende programma's en toepassingen kunnen Alembic (VFX Geometry Cache)-bestanden (.abc) die uit OSM2CDR zijn geëxporteerd openen, bewerken en verwerken:

💻Houdini 🎲Maya 🎲Blender 💻Nuke 💻Cinema 4D 🎮Unreal Engine

Format specifications

Wie gebruikt Alembic-kaarten

🏗
VFX en film
A city environment as a ready asset for shots and camera fly-throughs.
💻
Gamescènes
Background development in game and cinematic scenes without being tied to an engine.
📊
Stadsanimatie
A base for animating a city: the geometry is imported once and then lives its own life in the package.
🎨
Compositing
A geometry layer for compositing — a precise 3D base for masks and reflections.
🗺
Grote scènes
Scenes with a large number of objects, where fast import of baked geometry matters.

Alembic exporteren

1
Gebied selecteren
Teken een rechthoek of polygoon op de interactieve kaart op osm2cdr.ru
2
Alembic kiezen
Selecteer Alembic (VFX Geometry Cache) uit de lijst van 127 beschikbare exportformaten
3
Exporteren
Klik op Exporteren en ontvang uw .abc-bestand binnen 1-5 minuten
4
Downloaden
Download het gerede Alembic-bestand en open het in Houdini

Openen na de export

Populaire kaarten in Alembic

Free

Ontvang Alembic (VFX Geometry Cache)-kaartexports

Download professionele Alembic-kaarten van OpenStreetMap. Directe generatie, elk gebied.

Gratis / export
Alembic nu exporteren →

Veelgestelde vragen

Is het geschikt voor animatie?
Kan ik het openen in Blender?
Is there animation in the file?
How is the archive structured?
What coordinates does the scene arrive in?

Verwante formaten

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