Eksportējiet 3D ēkas uz USD (Pixar) — nozares standartu VFX un AR jomā. Atbalsta materiālus, ainas un objektu hierarhiju. USDZ Apple AR.
OpenStreetMap data as of 24 August 2026 · 36 days ago
Galvenās iespējas

Par USD formātu
USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.
A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.
The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.
The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.
Kura programma atver USD failus
Tālāk norādītās programmas un lietotnes var atvērt, rediģēt un strādāt ar USD/USDZ (Universal Scene Description) (.usda) failiem, kas eksportēti no OSM2CDR:
Format specifications
- Open standard
- 3D coordinates supported
- Lossless (no quality loss)
- Stores feature attributes
- Output: 1 file
- Universal Scene Description (Pixar / Linux Foundation OpenUSD). Hollywood VFX standard. Opens in Houdini, Maya, Omniverse.
Kas izmanto USD kartes
Kā eksportēt USD
Kā atvērt pēc eksporta
- Blender 3.0 and newer — File → Import → Universal Scene Description; the scene arrives in meters, and the units are worth checking during import.
- Houdini, Maya, Katana — USD is native to them: the file is attached as a stage or a reference, and buildings arrive as separate primitives.
- NVIDIA Omniverse — the scene opens directly and composes with other USD layers; handy when the city goes underneath a project.
- Unreal Engine and Unity — import through the USD plugin; for a game scene the geometry is usually simplified and merged, otherwise you end up with a lot of small objects.
- usdview from OpenUSD — quick viewing and checking of the scene hierarchy without heavy editors.
Populāras kartes formātā USD
Eksportējiet kartes formātā USD/USDZ (Universal Scene Description)
Lejupielādējiet profesionālas USD kartes no OpenStreetMap. Tūlītēja ģenerēšana, jebkurš apgabals.
Biežāk uzdotie jautājumi
What people who already downloaded say
Reviews are quoted in the language their authors wrote them in.
Наконец-то карты можно скачать в векторе. Автору спасибо!
всё очень круто, не ожидал что просто приду и скачаю кусочек карты! спасибо!!!
ОГРОМНОЕ СПАСИБО!!! ОЧЕНЬ ХОРОШАЯ ПРОГРАММА!!! Искал карту в векторе на стыке 3 стран - очень помогло!!
Ты - молодец! Сделал большое и нужное дело!
Иван, спасибо огромное! Не просто человек - Человечище!
иван, вы просто чудо. Спасибо за неимоверно крутой сервис
Относительно быстро и качественно собирает карты, самое приятно что бесплатно. удобно выбирать области
Saistītie formāti
Bieži eksportē kopā
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