USD 🎞

USD/USDZ (Universal Scene Description)

Open Beta
.usda · model/vnd.usda

Ekspor bangunan 3D ke USD (Pixar) — standar industri untuk VFX dan AR. Mendukung material, scene, dan hierarki objek. USDZ untuk Apple AR.

Ekspor USD sekarang ✨ Open Beta — gratis, tanpa batas

Fitur Utama

USD/USDA/USDZ
Material PBR
Hierarki objek
Sumbu Z-up
Example USD export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Tentang Format USD

USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.

A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.

The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.

The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.

Program Apa yang Membuka File USD

Program dan aplikasi berikut dapat membuka, menyunting, dan mengolah file USD/USDZ (Universal Scene Description) (.usda) yang diekspor dari OSM2CDR:

🎲Blender 💻Houdini 🎲Maya 🎮Unreal Engine 💻Apple Reality Composer 💻NVIDIA Omniverse

Format specifications

Siapa yang Menggunakan Peta USD

🏗
VFX dan film
Urban surroundings as a USD layer in a film production pipeline — Houdini, Maya, Katana.
💻
Apple AR
A base for an Apple AR scene: the same USD packed into USDZ opens on an iPhone.
📊
Game engine
Building context for Unreal or Unity, imported through the USD plugin.
🎨
Visualisasi
A backdrop for architectural visualization: the real proportions of a block instead of approximate boxes.
🗺
Metaverse
A scene for Omniverse and collaborative work, where USD serves as a common language between programs.

Cara Mengekspor USD

1
Pilih area
Gambar persegi panjang atau poligon pada peta interaktif di osm2cdr.ru
2
Pilih USD
Pilih USD/USDZ (Universal Scene Description) dari daftar 127 format ekspor yang tersedia
3
Ekspor
Klik Ekspor dan terima file .usda Anda dalam 1-5 menit
4
Unduh
Unduh file USD yang sudah siap dan buka di Blender

Cara Membuka Setelah Ekspor

Peta populer dalam USD

Gratis

Dapatkan ekspor peta USD/USDZ (Universal Scene Description)

Unduh peta USD profesional dari OpenStreetMap. Pembuatan instan, area apa pun.

Gratis / ekspor
Ekspor USD sekarang →

Pertanyaan yang Sering Diajukan

Bisakah saya membukanya di iPhone?
Mengapa memilih USD dibanding glTF?
USDA or USDZ — which one should I download?
Where does the building height come from?
How large an area can I take?

Format Terkait

Sering Diekspor Bersama

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