Alembic 🎥

Alembic (VFX Geometry Cache)

Open Beta
.abc · application/x-alembic

3D-hoonete eksport Alembic-vormingusse (.abc) — VFX ja filmitööstuse standard. Optimeeritud suurte, miljonite hulknurkadega stseenide jaoks. Kasutusel programmides Houdini, Maya ja Blender.

Ekspordi Alembic kohe ✨ Avatud beeta — tasuta, ilma piiranguteta

Põhiomadused

✓Kahendformaat
✓Kiire import
✓Objektipuud
✓Aluspind
Example Alembic export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Vormingu Alembic kohta

Alembic (.abc) is an open format for exchanging baked geometry, created at Sony Pictures Imageworks and ILM. In film and at VFX studios it is used to pass scenes between packages: the file stores already computed vertices and polygons, without procedural dependencies or construction history, so it opens the same way in Houdini, Maya, Blender, Cinema 4D and Unreal.

A map is exported to Alembic when the city is needed as a ready asset in a heavy scene: a background for a shot, an environment for a camera fly-through, a base for a simulation. The format takes scenes with a large number of objects in its stride and does not drag along the materials and settings of a particular editor.

The output is a single .abc archive: every building is written as a separate polygonal mesh, with a flat base underneath them. The geometry is built in meters and centered on the selected area. There is no animation in the file: it is a static single-frame scene, and you set the camera and object motion yourself.

Milline programm avab Alembic-faile

Järgmised programmid ja rakendused suudavad avada, redigeerida ning töödelda OSM2CDR-ist eksporditud Alembic (VFX Geometry Cache) (.abc) faile:

💻Houdini 🎲Maya 🎲Blender 💻Nuke 💻Cinema 4D 🎮Unreal Engine

Format specifications

Kes kasutab Alembic-kaarte

🏗
Eriefektid ja film
A city environment as a ready asset for shots and camera fly-throughs.
💻
Mängustseenid
Background development in game and cinematic scenes without being tied to an engine.
📊
Linna animeerimine
A base for animating a city: the geometry is imported once and then lives its own life in the package.
🎨
Kompositsioon
A geometry layer for compositing — a precise 3D base for masks and reflections.
🗺
Suured stseenid
Scenes with a large number of objects, where fast import of baked geometry matters.

Kuidas eksportida vormingusse Alembic

1
Vali ala
Joonista interaktiivsel kaardil aadressil osm2cdr.ru ristkülik või polügon
2
Vali Alembic
Vali 127 saadaoleva eksportvormingu hulgast Alembic (VFX Geometry Cache)
3
Ekspordi
Klõpsa „Ekspordi“ ja saa oma .abc-fail 1–5 minutiga
4
Laadi alla
Laadi alla valmis Alembic-fail ja ava see programmis Houdini

Kuidas pärast eksporti avada

Populaarsed kaardid vormingus Alembic

Free

Hangi kaardiekspordid vormingus Alembic (VFX Geometry Cache)

Laadi alla professionaalsed Alembic-kaardid OpenStreetMapi andmetest. Kohene genereerimine, mis tahes ala.

Tasuta / eksport
Ekspordi Alembic kohe →

Korduma kippuvad küsimused

Kas see sobib animatsiooniks? ▼
Kas saan selle Blenderis avada? ▼
Is there animation in the file? ▼
How is the archive structured? ▼
What coordinates does the scene arrive in? ▼

Seotud vormingud

Sageli koos eksporditavad vormingud

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