Alembic 🎥

Alembic (VFX Geometry Cache)

Open Beta
.abc · application/x-alembic

Eksporter 3D-bygninger til Alembic (.abc) — branchestandarden inden for VFX og film. Optimeret til store scener med millioner af polygoner. Anvendes i Houdini, Maya og Blender.

Eksportér Alembic nu ✨ Open Beta — gratis, ingen begrænsninger

Vigtigste funktioner

Binært format
Hurtig import
Objekthierarkier
Grundplan
Example Alembic export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Om formatet Alembic

Alembic (.abc) is an open format for exchanging baked geometry, created at Sony Pictures Imageworks and ILM. In film and at VFX studios it is used to pass scenes between packages: the file stores already computed vertices and polygons, without procedural dependencies or construction history, so it opens the same way in Houdini, Maya, Blender, Cinema 4D and Unreal.

A map is exported to Alembic when the city is needed as a ready asset in a heavy scene: a background for a shot, an environment for a camera fly-through, a base for a simulation. The format takes scenes with a large number of objects in its stride and does not drag along the materials and settings of a particular editor.

The output is a single .abc archive: every building is written as a separate polygonal mesh, with a flat base underneath them. The geometry is built in meters and centered on the selected area. There is no animation in the file: it is a static single-frame scene, and you set the camera and object motion yourself.

Hvilket program åbner Alembic-filer

Følgende programmer og applikationer kan åbne, redigere og arbejde med Alembic (VFX Geometry Cache)-filer (.abc), der er eksporteret fra OSM2CDR:

💻Houdini 🎲Maya 🎲Blender 💻Nuke 💻Cinema 4D 🎮Unreal Engine

Format specifications

Hvem bruger Alembic-kort

🏗
VFX og film
A city environment as a ready asset for shots and camera fly-throughs.
💻
Spilscener
Background development in game and cinematic scenes without being tied to an engine.
📊
Byanimation
A base for animating a city: the geometry is imported once and then lives its own life in the package.
🎨
Compositing
A geometry layer for compositing — a precise 3D base for masks and reflections.
🗺
Store scener
Scenes with a large number of objects, where fast import of baked geometry matters.

Sådan eksporterer du Alembic

1
Vælg område
Tegn et rektangel eller en polygon på det interaktive kort på osm2cdr.ru
2
Vælg Alembic
Vælg Alembic (VFX Geometry Cache) fra listen over 127 tilgængelige eksportformater
3
Eksportér
Klik på Eksportér, og modtag din .abc-fil på 1-5 minutter
4
Download
Download den færdige Alembic-fil, og åbn den i Houdini

Sådan åbner du filen efter eksporten

Populære kort i Alembic

Free

Få korteksport i Alembic (VFX Geometry Cache)

Download professionelle Alembic-kort fra OpenStreetMap. Øjeblikkelig generering, ethvert område.

Gratis / eksport
Eksportér Alembic nu →

Ofte stillede spørgsmål

Er det egnet til animation?
Kan jeg åbne det i Blender?
Is there animation in the file?
How is the archive structured?
What coordinates does the scene arrive in?

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