USD 🎞

USD/USDZ (Universal Scene Description)

Open Beta
.usda · model/vnd.usda

Export 3D budov do formátu USD (Pixar) – oborového standardu pro VFX a AR. Podporuje materiály, scény a hierarchii objektů. USDZ pro Apple AR.

Exportovat USD hned ✨ Otevřená beta — zdarma, bez omezení

Klíčové vlastnosti

USD/USDA/USDZ
Materiály PBR
Hierarchie objektů
Osa Z nahoru
Example USD export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formátu USD

USD (Universal Scene Description) is a system for describing three-dimensional scenes that Pixar built for its own production and opened up in 2016. Today it is the backbone exchange format in film and in production: Houdini, Maya, Blender, Unreal and NVIDIA Omniverse read USD natively, and Apple built its AR format USDZ on top of it.

A map is exported to USD when the city is needed as a scene: a backdrop for a shot, an environment for visualizing a project, the context of a block in Omniverse. Instead of modeling city blocks by hand you get real development in the right proportions from a single export.

The output is a text .usda file: the Z axis points up, buildings are assembled as separate meshes under a common root, a ground plane lies beneath them by default, and coordinates are recalculated into meters from the center of the area. Height is taken from the height tag, otherwise from the number of floors at 3 meters each, otherwise from a typical height for that type of development, and as a last resort — 9 meters.

The format is handed over honestly: if neither OpenUSD nor the fallback pipeline managed to assemble the scene, the export returns an error rather than slipping you a glTF model with a .usda extension. The 3D extrusion area is limited to 1500 km² — over a larger area you get millions of meshes that no viewer will open.

Jaký program otevírá soubory USD

Následující programy a aplikace dokážou otevřít, upravit a zpracovat soubory USD/USDZ (Universal Scene Description) (.usda) exportované z OSM2CDR:

🎲Blender 💻Houdini 🎲Maya 🎮Unreal Engine 💻Apple Reality Composer 💻NVIDIA Omniverse

Format specifications

Kdo používá mapy USD

🏗
VFX a film
Urban surroundings as a USD layer in a film production pipeline — Houdini, Maya, Katana.
💻
Apple AR
A base for an Apple AR scene: the same USD packed into USDZ opens on an iPhone.
📊
Herní enginy
Building context for Unreal or Unity, imported through the USD plugin.
🎨
Vizualizace
A backdrop for architectural visualization: the real proportions of a block instead of approximate boxes.
🗺
Metaverze
A scene for Omniverse and collaborative work, where USD serves as a common language between programs.

Jak exportovat USD

1
Vyberte oblast
Nakreslete obdélník nebo polygon na interaktivní mapě na osm2cdr.ru
2
Zvolte USD
Vyberte USD/USDZ (Universal Scene Description) ze seznamu 127 dostupných exportních formátů
3
Export
Klikněte na Exportovat a obdržíte soubor .usda během 1–5 minut
4
Stáhnout
Stáhněte si hotový soubor USD a otevřete jej v Blender

Jak soubor otevřít po exportu

Oblíbené mapy ve formátu USD

Zdarma

Získejte mapové exporty ve formátu USD/USDZ (Universal Scene Description)

Stáhněte si profesionální mapy USD z OpenStreetMap. Okamžité generování, libovolná oblast.

Zdarma / export
Exportovat USD hned →

Časté dotazy

Mohu jej otevřít na iPhonu?
Proč USD místo glTF?
USDA or USDZ — which one should I download?
Where does the building height come from?
How large an area can I take?

Související formáty

Často exportováno společně

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