Quantized Mesh ⛰

Cesium Quantized Mesh (.terrain)

付款前显示价格
.terrain · application/vnd.quantized-mesh

Quantized Mesh is Cesium's binary terrain format for streaming 3D relief into a browser: a triangle mesh with vertices quantized to 16 bits and edge indices for seamless tile stitching. On osm2cdr the export works like this: we return one valid .terrain tile for the chosen area — a regular 65x65 grid (4225 vertices, 8192 triangles). Elevations are read from the global Copernicus DEM GLO-30 (about 30 m per sample); where there is no coverage (ocean, polar latitudes) the tile honestly becomes flat at sea level. This is a single level of detail tile for a quick prototype, not a multi-level (multi-LoD) pyramid. Opens in CesiumJS, Cesium for Unreal/Unity.

OpenStreetMap data as of 5 October 2026 · 21 days ago

现在导出 Quantized Mesh ✨ 登录网站后下载 · 付款前可查看价格

主要特点

✓Binary Quantized Mesh tile: 88-byte header, uint16 vertices with delta-zigzag, indices with high-water mark, edge indices
✓Grid heights from Copernicus DEM GLO-30 (~30 m), fallback to GLO-90 (~90 m); honest sea-level flat tile where coverage is absent
✓One tile on a 65x65 grid (4225 vertices, 8192 triangles) — a single level of detail, not a multi-LoD pyramid
✓Compatible with the Cesium ecosystem: CesiumJS, Cesium for Unreal, Cesium for Unity
Quantized Mesh 格式导出示例(莫斯科中心,1x0.5 公里)
示例:莫斯科中心区,约 1x0.5 公里,中等详细度

关于 Quantized Mesh 格式

Quantized Mesh is a binary terrain tile format invented for CesiumJS: a triangle mesh whose vertex coordinates are compressed to 16 bits within the tile, plus lists of edge vertices for seamless stitching with neighbours. The quantized-mesh-1.0 specification is open, but in practice the format lives inside the Cesium ecosystem.

The export exists to get the terrain of your area quickly for a 3D scene: look at the shape of the landscape, put terrain under a model in Cesium for Unreal or Unity, test an idea before rolling out a full tiling pipeline.

What you get: one .terrain tile for the chosen area — a regular grid of 65x65 samples, that is 4225 vertices and 8192 triangles, with an 88-byte header and edge indices per the specification. Elevations are taken from the global Copernicus DEM terrain model (GLO-30, about 30 meters per sample); where there is no coverage — ocean, polar latitudes — the cells are honestly filled with sea level and the tile becomes flat.

This is a tile of a single level of detail, not a worldwide tile pyramid. If you need working multi-level terrain over a large territory, build it in Cesium ion or cesium-terrain-builder on your own elevation source.

打开 Quantized Mesh 文件的程序

以下程序可以打开、编辑和处理从 OSM2CDR 导出的 Cesium Quantized Mesh (.terrain)(.terrain)文件:

💻CesiumJS 💻Cesium for Unreal 🎮Cesium for Unity 💻Cesium ion 💻cesium-terrain-builder

格式规格

谁在使用 Quantized Mesh 地图

🏗
Quickly prototyping a terrain tile for a CesiumJS project: validate the concept in Sandcastle before a production pipeline
Test an idea in a single export: the tile drops into Sandcastle and immediately shows the shape of the landscape.
💻
Getting a base relief tile of an area with real corner heights from Copernicus DEM for a 3D scene
Real terrain of a district for a 3D scene without building your own elevation processing pipeline.
📊
A starter for Cesium for Unreal/Unity where Quantized Mesh is the native terrain source
A ready base for projects on Cesium for Unreal and Cesium for Unity, where this format is the regular terrain source.

如何导出 Quantized Mesh

1
选择区域
在 osm2cdr 的交互式地图上绘制矩形或多边形
2
选择 Quantized Mesh
从 127 种可用导出格式中选择 Cesium Quantized Mesh (.terrain)
3
导出
点击导出,不到一分钟即可收到您的 .terrain 文件
4
下载
下载完成的 Quantized Mesh 文件并在 CesiumJS 中打开

导出后如何打开

Quantized Mesh 格式的热门地图

Free

导出 Cesium Quantized Mesh (.terrain) 地图

从 OpenStreetMap 下载专业的 Quantized Mesh 地图。任意区域,付款前即可看到价格。

所选格式的地图 构建器中自选区域 — 按地图计价
现在导出 Quantized Mesh →

常见问题

Is this a full multi-LoD pyramid of terrain tiles? ▼
Where do the elevations come from? ▼
Can it be used outside Cesium? ▼
How detailed is the terrain? ▼
Are buildings and roads in the tile? ▼

相关格式

经常一起导出

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