FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

将三维建筑导出为 FBX 格式,用于游戏引擎。Unity、Unreal Engine、Maya、3ds Max 均支持。采用 Y 轴朝上的坐标系,以兼容游戏引擎。

立即导出 FBX ✨ Open Beta — 免费无限制

主要特点

兼容 Unity/Unreal
Y 轴朝上坐标
按类型区分材质
建筑网格
FBX 格式导出示例(莫斯科中心,1x0.5 公里)
示例:莫斯科中心区,约 1x0.5 公里,中等详细度

关于 FBX 格式

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

打开 FBX 文件的程序

以下程序可以打开、编辑和处理从 OSM2CDR 导出的 FBX (Game Engines)(.fbx)文件:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

格式规格

谁在使用 FBX 地图

🏗
游戏开发
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR / AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
动画制作
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
可视化
Architectural visualization with real context: a new object among existing buildings.
🗺
城市仿真
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

如何导出 FBX

1
选择区域
在 osm2cdr 的交互式地图上绘制矩形或多边形
2
选择 FBX
从 127 种可用导出格式中选择 FBX (Game Engines)
3
导出
点击导出,1–5 分钟内收到您的 .fbx 文件
4
下载
下载完成的 FBX 文件并在 Unity 中打开

导出后如何打开

FBX 格式的热门地图

Free

导出 FBX (Game Engines) 地图

从 OpenStreetMap 下载专业的 FBX 地图。即时生成,任意区域。

免费 / 导出
立即导出 FBX →

常见问题

它能在 Unity 中使用吗?
包含材质吗?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

与其他格式比较

相关格式

经常一起导出

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