3DS 🎬

3DS (Autodesk 3ds Max)

Open Beta
.3ds · application/x-3ds

将三维建筑导出为 3DS——Autodesk 3ds Max 的旧版格式。大多数三维编辑器均支持。限制:每个对象最多 65535 个顶点。

立即导出 3DS ✨ Open Beta — 免费无限制

主要特点

网格自动拆分
Y 轴朝上
地平面
彩色材质
3DS 格式导出示例(莫斯科中心,1x0.5 公里)
示例:莫斯科中心区,约 1x0.5 公里,中等详细度

关于 3DS 格式

3DS is the binary scene format of Autodesk 3ds Max, born back in the days of the DOS version of 3D Studio. It gave way to FBX and glTF long ago, but it remained the common denominator: almost every 3D editor and viewer reads it, including very old builds that modern formats are out of reach for.

An OSM map is exported to 3DS when you need volume rather than analytics: a rough massing of a block for architectural visualization, a backdrop for a game scene, a quick model of a district for rendering. The format stores no geographic coordinates and no attributes — it is pure geometry that you drop into your own scene and paint with your own materials.

The output is a single .3ds file: buildings extruded from OSM outlines by height or floor count, plus a flat base underneath them. The scene is centered on the selected area and measured in meters, and the orientation is converted to Y-up, as is customary in 3ds Max. Color comes from a simple diffuse material based on the building type; the format carries no textures and no PBR materials.

3DS has a hard limit of 65535 vertices per object, so large stretches of development are automatically split into several meshes inside a single scene. The overall scene budget is capped so the file stays openable: if you need a whole city with all its detail, glTF or FBX is the better choice.

打开 3DS 文件的程序

以下程序可以打开、编辑和处理从 OSM2CDR 导出的 3DS (Autodesk 3ds Max)(.3ds)文件:

🎲3ds Max 🎲Blender 🔬MeshLab 🎨SketchUp 💻Cinema 4D 🎲Maya

格式规格

谁在使用 3DS 地图

🏗
三维可视化
A ready city massing for rendering: buildings stand on a base, all that is left is to place the camera and the light.
💻
游戏设计
A backdrop and environment for a game scene — light geometry without textures that is easy to optimize for an engine.
📊
建筑可视化
The surrounding built context around a designed object for visualizations and presentations.
🎨
导入 3ds Max
Direct import into 3ds Max with no converters: the format is native to it.

如何导出 3DS

1
选择区域
在 osm2cdr 的交互式地图上绘制矩形或多边形
2
选择 3DS
从 127 种可用导出格式中选择 3DS (Autodesk 3ds Max)
3
导出
点击导出,1–5 分钟内收到您的 .3ds 文件
4
下载
下载完成的 3DS 文件并在 3ds Max 中打开

导出后如何打开

3DS 格式的热门地图

Free

导出 3DS (Autodesk 3ds Max) 地图

从 OpenStreetMap 下载专业的 3DS 地图。即时生成,任意区域。

免费 / 导出
立即导出 3DS →

常见问题

为什么是 65535 个顶点?
我该改用 FBX 吗?
What goes into the 3DS file?
What units and orientation does the scene arrive in?
Are there textures and materials?

相关格式

经常一起导出

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