3DS 🎬

3DS (Autodesk 3ds Max)

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.3ds · application/x-3ds

3D binolarni 3DS formatiga eksport qiling — Autodesk 3ds Max'ning klassik formati. Aksariyat 3D muharrirlar tomonidan qoʻllab-quvvatlanadi. Cheklov: har bir obyekt uchun 65535 ta uch.

OpenStreetMap data as of 5 October 2026 · 24 days ago

3DS ni hoziroq eksport qiling ✨ Open Beta — bepul, cheklovlarsiz

Asosiy imkoniyatlar

✓Avtomatik mesh boʻlinishi
✓Y-up yoʻnalishi
✓Yer tekisligi
✓Rangli materiallar
Example 3DS export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

3DS formati haqida

3DS is the binary scene format of Autodesk 3ds Max, born back in the days of the DOS version of 3D Studio. It gave way to FBX and glTF long ago, but it remained the common denominator: almost every 3D editor and viewer reads it, including very old builds that modern formats are out of reach for.

An OSM map is exported to 3DS when you need volume rather than analytics: a rough massing of a block for architectural visualization, a backdrop for a game scene, a quick model of a district for rendering. The format stores no geographic coordinates and no attributes — it is pure geometry that you drop into your own scene and paint with your own materials.

The output is a single .3ds file: buildings extruded from OSM outlines by height or floor count, plus a flat base underneath them. The scene is centered on the selected area and measured in meters, and the orientation is converted to Y-up, as is customary in 3ds Max. Color comes from a simple diffuse material based on the building type; the format carries no textures and no PBR materials.

3DS has a hard limit of 65535 vertices per object, so large stretches of development are automatically split into several meshes inside a single scene. The overall scene budget is capped so the file stays openable: if you need a whole city with all its detail, glTF or FBX is the better choice.

3DS fayllarini qaysi dastur ochadi

Quyidagi dasturlar va ilovalar OSM2CDR’dan eksport qilingan 3DS (Autodesk 3ds Max) (.3ds) fayllarini ochishi, tahrirlashi va ular bilan ishlashi mumkin:

🎲3ds Max 🎲Blender 🔬MeshLab 🎨SketchUp 💻Cinema 4D 🎲Maya

Format specifications

3DS xaritalaridan kimlar foydalanadi

🏗
3D vizualizatsiya
A ready city massing for rendering: buildings stand on a base, all that is left is to place the camera and the light.
💻
Oʻyin dizayni
A backdrop and environment for a game scene — light geometry without textures that is easy to optimize for an engine.
📊
Arxitektura vizualizatsiyasi
The surrounding built context around a designed object for visualizations and presentations.
🎨
3ds Max'ga import
Direct import into 3ds Max with no converters: the format is native to it.

3DS ni qanday eksport qilish kerak

1
Hududni tanlang
osm2cdr.ru interaktiv xaritasida toʻrtburchak yoki koʻpburchak chizing
2
3DS ni tanlang
Mavjud 127 ta eksport formati roʻyxatidan 3DS (Autodesk 3ds Max) ni tanlang
3
Eksport
Eksport tugmasini bosing va .3ds faylingizni 1-5 daqiqada oling
4
Yuklab olish
Tayyor 3DS faylini yuklab oling va uni 3ds Max dasturida oching

Eksportdan keyin qanday ochish kerak

3DS formatidagi mashhur xaritalar

Bepul

3DS (Autodesk 3ds Max) xarita eksportlarini oling

OpenStreetMap’dan professional 3DS xaritalarini yuklab oling. Bir zumda yaratish, istalgan hudud.

Bepul / eksport
3DS ni hoziroq eksport qiling →

Tez-tez beriladigan savollar

Nega 65535 ta uch? ▼
Buning oʻrniga FBX ishlatishim kerakmi? ▼
What goes into the 3DS file? ▼
What units and orientation does the scene arrive in? ▼
Are there textures and materials? ▼

Aloqador formatlar

Tez-tez birga eksport qilinadi

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