FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

Izvoz 3D-stavb v format FBX za pogone iger. Podprt v Unity, Unreal Engine, Maya, 3ds Max. Koordinatni sistem Y navzgor za združljivost s pogoni iger.

Izvozi FBX zdaj ✨ Odprta beta — brezplačno, brez omejitev

Ključne značilnosti

Združljiv z Unity/Unreal
Koordinate Y navzgor
Materiali po vrsti
Mreže stavb
Example FBX export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formatu FBX

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

Kateri program odpre datoteke FBX

Naslednji programi in aplikacije lahko odprejo, urejajo in delajo z datotekami FBX (Game Engines) (.fbx), izvoženimi iz OSM2CDR:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

Format specifications

Kdo uporablja zemljevide FBX

🏗
Razvoj iger
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR/AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
Animacija
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
Vizualizacija
Architectural visualization with real context: a new object among existing buildings.
🗺
Urbane simulacije
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

Kako izvoziti FBX

1
Izberite območje
Narišite pravokotnik ali poligon na interaktivnem zemljevidu na osm2cdr.ru
2
Izberite FBX
Izberite FBX (Game Engines) s seznama 127 razpoložljivih izvoznih formatov
3
Izvoz
Kliknite Izvozi in prejmite datoteko .fbx v 1–5 minutah
4
Prenos
Prenesite pripravljeno datoteko FBX in jo odprite v programu Unity

Kako odpreti po izvozu

Priljubljeni zemljevidi v formatu FBX

Brezplačno

Pridobite izvoze zemljevidov FBX (Game Engines)

Prenesite profesionalne zemljevide FBX iz OpenStreetMap. Takojšnje ustvarjanje, poljubno območje.

Brezplačno / izvoz
Izvozi FBX zdaj →

Pogosto zastavljena vprašanja

Ali deluje v programu Unity?
Ali so vključeni materiali?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

Primerjava z drugimi formati

Sorodni formati

Pogosto izvoženo skupaj

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