FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

Export 3D budov do formátu FBX pre herné enginy. Podporovaný v Unity, Unreal Engine, Maye a 3ds Max. Súradnicový systém Y nahor pre kompatibilitu s hernými enginmi.

Exportovať FBX teraz ✨ Otvorená beta — zdarma, bez obmedzení

Kľúčové vlastnosti

Kompatibilný s Unity/Unreal
Súradnice Y nahor
Materiály podľa typu
Meshe budov
Example FBX export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formáte FBX

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

Aký program otvára súbory FBX

Nasledujúce programy a aplikácie dokážu otvoriť, upraviť a pracovať so súbormi FBX (Game Engines) (.fbx) exportovanými z OSM2CDR:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

Format specifications

Kto používa mapy FBX

🏗
Vývoj hier
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR/AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
Animácia
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
Vizualizácia
Architectural visualization with real context: a new object among existing buildings.
🗺
Simulácie miest
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

Ako exportovať FBX

1
Vyberte oblasť
Nakreslite obdĺžnik alebo polygón na interaktívnej mape na osm2cdr.ru
2
Zvoľte FBX
Vyberte FBX (Game Engines) zo zoznamu 127 dostupných exportných formátov
3
Export
Kliknite na Exportovať a získajte súbor .fbx za 1 – 5 minút
4
Stiahnuť
Stiahnite si hotový súbor FBX a otvorte ho v Unity

Ako súbor otvoriť po exporte

Obľúbené mapy vo formáte FBX

Zadarmo

Získajte mapové exporty vo formáte FBX (Game Engines)

Stiahnite si profesionálne mapy FBX z OpenStreetMap. Okamžité generovanie, ľubovoľná oblasť.

Zdarma / export
Exportovať FBX teraz →

Často kladené otázky

Funguje v Unity?
Sú zahrnuté materiály?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

Porovnanie s inými formátmi

Súvisiace formáty

Často exportované spolu

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