OBJ 🏠

Wavefront OBJ

Open Beta
.obj · model/obj

OBJ er et klassisk 3D-mesh-format som støttes av all 3D-programvare. Bygninger ekstruderes til 3D, og eksporten inneholder en MTL-fil med materialer. Tekstbasert format som er enkelt å lese og redigere.

Eksporter OBJ nå ✨ Åpen beta — gratis, ingen begrensninger

Hovedfunksjoner

3D-bygninger med høyder
MTL-fil med materialer
Tekstbasert format
Universell kompatibilitet
Example OBJ export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Om OBJ-formatet

OBJ is a text format for describing three-dimensional geometry, invented by Wavefront and since then turned into the common language of 3D software: a list of vertices and faces plus a separate .mtl file with materials. It is read by Blender, 3ds Max, Maya, Cinema 4D, SketchUp, MeshLab and game engines — usually with no import settings at all.

An OSM map is exported to OBJ when you need not a picture but a volumetric model of a city block: a base for architectural visualization, an environment for a scene in a game engine, the foundation for a video or a physical model. Instead of modelling houses by hand you get ready-made development and then work with your own object on top of it.

Only buildings make it into the model: outlines are extruded upward to the height from the height or building:levels tags (at three meters per floor), and if there are no tags — to a neutral value so that a house does not stay flat. The colour of each building is set by the type of development and written into the .mtl. Coordinates are meters from the centre of the selected area and the base is flat: there is no relief in the model, and no georeferencing either. You download a ZIP archive with a pair of .obj and .mtl files that need to be kept together.

Hvilket program åpner OBJ-filer

Følgende programmer og applikasjoner kan åpne, redigere og arbeide med Wavefront OBJ (.obj)-filer eksportert fra OSM2CDR:

🎲Blender 🎲3ds Max 🎲Maya 💻Cinema 4D 🎨SketchUp 🔬MeshLab

Format specifications

Hvem bruker OBJ-kart

🏗
3D-modellering
Ready volumetric development as the starting point of a scene — instead of modelling blocks by hand.
💻
Byvisualisering
A city panorama for visualizations and videos: recognizable geometry of streets and houses.
📊
Spillmotorer
An environment for a level in Unreal or Unity — the model is imported as a static mesh.
🎨
3D-utskrift
A blank for printing a physical model; before the slicer the model is worth checking, and for printing itself people usually take STL.
🗺
Arkitektoniske modeller
Site context for an architectural project: neighbouring development in volume, on top of which your object is placed.

Slik eksporterer du OBJ

1
Velg område
Tegn et rektangel eller polygon på det interaktive kartet på osm2cdr.ru
2
Velg OBJ
Velg Wavefront OBJ fra listen over 127 tilgjengelige eksportformater
3
Eksporter
Klikk Eksporter og motta .obj-filen din på 1–5 minutter
4
Last ned
Last ned den ferdige OBJ-filen og åpne den i Blender

Slik åpner du filen etter eksporten

Populære kart i OBJ

Free

Få karteksporter i Wavefront OBJ

Last ned profesjonelle OBJ-kart fra OpenStreetMap. Umiddelbar generering, uansett område.

Gratis / eksport
Eksporter OBJ nå →

Ofte stilte spørsmål

Kan jeg åpne OBJ i Blender?
Følger materialer med?
OBJ eller STL til 3D-utskrift?
Are materials included?
OBJ or STL for 3D printing?
What units are used and where is the origin?
Where does the height of buildings come from?

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