OBJ 🏠

Wavefront OBJ

Open Beta
.obj · model/obj

OBJ ialah format jejaring 3D klasik yang disokong oleh semua perisian 3D. Bangunan diekstrud kepada 3D, eksport merangkumi fail MTL dengan bahan. Format berasaskan teks, mudah dibaca dan disunting.

Eksport OBJ sekarang ✨ Beta Terbuka — percuma, tanpa had

Ciri Utama

Bangunan 3D dengan ketinggian
Fail MTL dengan bahan
Format berasaskan teks
Keserasian universal
Example OBJ export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Mengenai Format OBJ

OBJ is a text format for describing three-dimensional geometry, invented by Wavefront and since then turned into the common language of 3D software: a list of vertices and faces plus a separate .mtl file with materials. It is read by Blender, 3ds Max, Maya, Cinema 4D, SketchUp, MeshLab and game engines — usually with no import settings at all.

An OSM map is exported to OBJ when you need not a picture but a volumetric model of a city block: a base for architectural visualization, an environment for a scene in a game engine, the foundation for a video or a physical model. Instead of modelling houses by hand you get ready-made development and then work with your own object on top of it.

Only buildings make it into the model: outlines are extruded upward to the height from the height or building:levels tags (at three meters per floor), and if there are no tags — to a neutral value so that a house does not stay flat. The colour of each building is set by the type of development and written into the .mtl. Coordinates are meters from the centre of the selected area and the base is flat: there is no relief in the model, and no georeferencing either. You download a ZIP archive with a pair of .obj and .mtl files that need to be kept together.

Program yang Membuka Fail OBJ

Program dan aplikasi berikut boleh membuka, menyunting, dan bekerja dengan fail Wavefront OBJ (.obj) yang dieksport daripada OSM2CDR:

🎲Blender 🎲3ds Max 🎲Maya 💻Cinema 4D 🎨SketchUp 🔬MeshLab

Format specifications

Siapa yang Menggunakan Peta OBJ

🏗
Pemodelan 3D
Ready volumetric development as the starting point of a scene — instead of modelling blocks by hand.
💻
Visualisasi bandar
A city panorama for visualizations and videos: recognizable geometry of streets and houses.
📊
Enjin permainan
An environment for a level in Unreal or Unity — the model is imported as a static mesh.
🎨
Pencetakan 3D
A blank for printing a physical model; before the slicer the model is worth checking, and for printing itself people usually take STL.
🗺
Model seni bina
Site context for an architectural project: neighbouring development in volume, on top of which your object is placed.

Cara Mengeksport OBJ

1
Pilih kawasan
Lukis segi empat atau poligon pada peta interaktif di osm2cdr.ru
2
Pilih OBJ
Pilih Wavefront OBJ daripada senarai 127 format eksport yang tersedia
3
Eksport
Klik Eksport dan terima fail .obj anda dalam 1-5 minit
4
Muat turun
Muat turun fail OBJ yang siap dan buka dalam Blender

Cara Membuka Selepas Eksport

Peta popular dalam OBJ

Percuma

Dapatkan eksport peta Wavefront OBJ

Muat turun peta OBJ profesional daripada OpenStreetMap. Penjanaan serta-merta, sebarang kawasan.

Percuma / eksport
Eksport OBJ sekarang →

Soalan Lazim

Bolehkah saya membuka OBJ dalam Blender?
Adakah bahan disertakan?
OBJ atau STL untuk pencetakan 3D?
Are materials included?
OBJ or STL for 3D printing?
What units are used and where is the origin?
Where does the height of buildings come from?

Bandingkan dengan Format Lain

Format Berkaitan

Kerap Dieksport Bersama

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