glTF 🏠

glTF (GL Transmission Format)

Open Beta
.gltf · model/gltf+json

glTF ialah format terbuka moden untuk adegan dan model 3D. Bangunan diekstrud kepada 3D dengan tekstur dan bahan. Standard untuk web 3D (three.js, Babylon.js) dan enjin permainan.

Eksport glTF sekarang ✨ Beta Terbuka — percuma, tanpa had

Ciri Utama

Bangunan 3D dengan ketinggian
Bahan PBR
Format JSON (mudah dibaca)
Sokongan animasi dan tekstur
Example glTF export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Mengenai Format glTF

glTF 2.0 is the Khronos Group's open standard for delivering three-dimensional scenes: geometry, materials and scene structure are described in JSON, while vertices and faces live in binary buffers. The format was conceived as the JPEG of 3D, and today browser engines, game editors and viewers read it without conversion.

OpenStreetMap maps are exported to glTF when you need a city with volume rather than a picture: to spin a block right in the browser, drop the built-up area into a Unity or Unreal scene, show the surroundings in AR, or assemble the geometric base of a digital twin. From there the model is edited in Blender like any other 3D scene.

The file contains the buildings of the selected area: each house outline is extruded upward to its height from the height and building:levels tags, and when those are missing a sensible value is substituted by building type — a detached house gets about six meters, a garage three, a building with no stated type nine, roughly three floors. Roads, water and greenery do not make it into the 3D scene, and terrain is not taken into account: the buildings stand on a flat base plane added underneath the model. Color is assigned by building type, the material is matte, with no metallic sheen.

Coordinates are converted to local meters with the origin at the center of the area, so the model arrives at real-world scale and right next to the scene origin — no hunting for it and no rescaling. The .gltf file is self-contained: the binary buffers are embedded inside as data URIs, no separate .bin appears alongside. If you need a single compact binary, GLB sits right next to it.

Program yang Membuka Fail glTF

Program dan aplikasi berikut boleh membuka, menyunting, dan bekerja dengan fail glTF (GL Transmission Format) (.gltf) yang dieksport daripada OSM2CDR:

🎲Blender 💻three.js 💻Babylon.js 🎮Unity 🎮Unreal Engine 💻Cesium

Format specifications

Siapa yang Menggunakan Peta glTF

🏗
Visualisasi 3D web
A ready-made scene for three.js and Babylon.js: the built-up area spins right in the browser, with no plugins.
💻
Enjin permainan
Importing city buildings into Unity and Unreal as the basis of a level or as background surroundings.
📊
Aplikasi AR/VR
A lightweight block model for AR scenes and VR walkthroughs — the format is read by mobile and headset engines.
🎨
Peta bandar 3D
A volumetric model of a district with real building heights for presentations and city portals.
🗺
Kembar digital
The geometric base of a digital twin: buildings in meters, with data tied to them later.

Cara Mengeksport glTF

1
Pilih kawasan
Lukis segi empat atau poligon pada peta interaktif di osm2cdr.ru
2
Pilih glTF
Pilih glTF (GL Transmission Format) daripada senarai 127 format eksport yang tersedia
3
Eksport
Klik Eksport dan terima fail .gltf anda dalam 1-5 minit
4
Muat turun
Muat turun fail glTF yang siap dan buka dalam Blender

Cara Membuka Selepas Eksport

Peta popular dalam glTF

Percuma

Dapatkan eksport peta glTF (GL Transmission Format)

Muat turun peta glTF profesional daripada OpenStreetMap. Penjanaan serta-merta, sebarang kawasan.

Percuma / eksport
Eksport glTF sekarang →

Soalan Lazim

Apakah perbezaan antara glTF dan GLB?
Bolehkah saya melihatnya dalam pelayar?
Dari mana datangnya ketinggian bangunan?
Can I view it in a browser?
Where do building heights come from?
Do I need separate .bin files next to the .gltf?
At what scale and where is the model placed?
Are there facade textures?

Bandingkan dengan Format Lain

Format Berkaitan

Kerap Dieksport Bersama

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