3DS 🎬

3DS (Autodesk 3ds Max)

Open Beta
.3ds · application/x-3ds

Esporta edifici 3D in 3DS, il formato storico di Autodesk 3ds Max. Supportato dalla maggior parte degli editor 3D. Limitazione: 65535 vertici per oggetto.

Esporta 3DS ora ✨ Open Beta — gratis, senza limiti

Caratteristiche principali

Suddivisione automatica della mesh
Orientamento Y verso l'alto
Piano di base
Materiali colorati
Example 3DS export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Informazioni sul formato 3DS

3DS is the binary scene format of Autodesk 3ds Max, born back in the days of the DOS version of 3D Studio. It gave way to FBX and glTF long ago, but it remained the common denominator: almost every 3D editor and viewer reads it, including very old builds that modern formats are out of reach for.

An OSM map is exported to 3DS when you need volume rather than analytics: a rough massing of a block for architectural visualization, a backdrop for a game scene, a quick model of a district for rendering. The format stores no geographic coordinates and no attributes — it is pure geometry that you drop into your own scene and paint with your own materials.

The output is a single .3ds file: buildings extruded from OSM outlines by height or floor count, plus a flat base underneath them. The scene is centered on the selected area and measured in meters, and the orientation is converted to Y-up, as is customary in 3ds Max. Color comes from a simple diffuse material based on the building type; the format carries no textures and no PBR materials.

3DS has a hard limit of 65535 vertices per object, so large stretches of development are automatically split into several meshes inside a single scene. The overall scene budget is capped so the file stays openable: if you need a whole city with all its detail, glTF or FBX is the better choice.

Quale programma apre i file 3DS

I seguenti programmi e applicazioni possono aprire, modificare ed elaborare i file 3DS (Autodesk 3ds Max) (.3ds) esportati da OSM2CDR:

🎲3ds Max 🎲Blender 🔬MeshLab 🎨SketchUp 💻Cinema 4D 🎲Maya

Format specifications

Chi usa le mappe 3DS

🏗
Visualizzazione 3D
A ready city massing for rendering: buildings stand on a base, all that is left is to place the camera and the light.
💻
Game design
A backdrop and environment for a game scene — light geometry without textures that is easy to optimize for an engine.
📊
Visualizzazione architettonica
The surrounding built context around a designed object for visualizations and presentations.
🎨
Importazione in 3ds Max
Direct import into 3ds Max with no converters: the format is native to it.

Come esportare in 3DS

1
Seleziona l'area
Disegna un rettangolo o un poligono sulla mappa interattiva su osm2cdr.ru
2
Scegli 3DS
Seleziona 3DS (Autodesk 3ds Max) dall'elenco dei 127 formati di esportazione disponibili
3
Esporta
Fai clic su Esporta e ricevi il file .3ds in 1-5 minuti
4
Scarica
Scarica il file 3DS pronto e aprilo in 3ds Max

Come aprire il file dopo l'esportazione

Mappe popolari in 3DS

Free

Ottieni esportazioni di mappe in 3DS (Autodesk 3ds Max)

Scarica mappe 3DS professionali da OpenStreetMap. Generazione istantanea, qualsiasi area.

Gratis / esportazione
Esporta 3DS ora →

Domande frequenti

Perché 65535 vertici?
Conviene usare FBX al suo posto?
What goes into the 3DS file?
What units and orientation does the scene arrive in?
Are there textures and materials?

Formati correlati

Esportati spesso insieme

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