3DS 🎬

3DS (Autodesk 3ds Max)

Open Beta
.3ds · application/x-3ds

Ekspor bangunan 3D ke 3DS — format lawas Autodesk 3ds Max. Didukung oleh sebagian besar editor 3D. Batasan: 65535 verteks per objek.

Ekspor 3DS sekarang ✨ Open Beta — gratis, tanpa batas

Fitur Utama

Pemisahan mesh otomatis
Orientasi Y-up
Bidang dasar
Material berwarna
Example 3DS export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Tentang Format 3DS

3DS is the binary scene format of Autodesk 3ds Max, born back in the days of the DOS version of 3D Studio. It gave way to FBX and glTF long ago, but it remained the common denominator: almost every 3D editor and viewer reads it, including very old builds that modern formats are out of reach for.

An OSM map is exported to 3DS when you need volume rather than analytics: a rough massing of a block for architectural visualization, a backdrop for a game scene, a quick model of a district for rendering. The format stores no geographic coordinates and no attributes — it is pure geometry that you drop into your own scene and paint with your own materials.

The output is a single .3ds file: buildings extruded from OSM outlines by height or floor count, plus a flat base underneath them. The scene is centered on the selected area and measured in meters, and the orientation is converted to Y-up, as is customary in 3ds Max. Color comes from a simple diffuse material based on the building type; the format carries no textures and no PBR materials.

3DS has a hard limit of 65535 vertices per object, so large stretches of development are automatically split into several meshes inside a single scene. The overall scene budget is capped so the file stays openable: if you need a whole city with all its detail, glTF or FBX is the better choice.

Program Apa yang Membuka File 3DS

Program dan aplikasi berikut dapat membuka, menyunting, dan mengolah file 3DS (Autodesk 3ds Max) (.3ds) yang diekspor dari OSM2CDR:

🎲3ds Max 🎲Blender 🔬MeshLab 🎨SketchUp 💻Cinema 4D 🎲Maya

Format specifications

Siapa yang Menggunakan Peta 3DS

🏗
Visualisasi 3D
A ready city massing for rendering: buildings stand on a base, all that is left is to place the camera and the light.
💻
Desain game
A backdrop and environment for a game scene — light geometry without textures that is easy to optimize for an engine.
📊
Visualisasi arsitektur
The surrounding built context around a designed object for visualizations and presentations.
🎨
Impor ke 3ds Max
Direct import into 3ds Max with no converters: the format is native to it.

Cara Mengekspor 3DS

1
Pilih area
Gambar persegi panjang atau poligon pada peta interaktif di osm2cdr.ru
2
Pilih 3DS
Pilih 3DS (Autodesk 3ds Max) dari daftar 127 format ekspor yang tersedia
3
Ekspor
Klik Ekspor dan terima file .3ds Anda dalam 1-5 menit
4
Unduh
Unduh file 3DS yang sudah siap dan buka di 3ds Max

Cara Membuka Setelah Ekspor

Peta populer dalam 3DS

Gratis

Dapatkan ekspor peta 3DS (Autodesk 3ds Max)

Unduh peta 3DS profesional dari OpenStreetMap. Pembuatan instan, area apa pun.

Gratis / ekspor
Ekspor 3DS sekarang →

Pertanyaan yang Sering Diajukan

Mengapa 65535 verteks?
Apakah sebaiknya saya gunakan FBX saja?
What goes into the 3DS file?
What units and orientation does the scene arrive in?
Are there textures and materials?

Format Terkait

Sering Diekspor Bersama

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