FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

Izvoz 3D zgrada u FBX format za game engineove. Podržan u programima Unity, Unreal Engine, Maya, 3ds Max. Koordinatni sustav Y prema gore za kompatibilnost s game engineovima.

Izvezi FBX sada ✨ Otvorena beta — besplatno, bez ograničenja

Ključne značajke

Kompatibilno s Unityjem/Unrealom
Koordinate Y prema gore
Materijali prema vrsti
Mreže zgrada
Example FBX export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formatu FBX

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

Koji program otvara datoteke FBX

Sljedeći programi i aplikacije mogu otvoriti, uređivati i raditi s datotekama FBX (Game Engines) (.fbx) izvezenima iz OSM2CDR-a:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

Format specifications

Tko koristi karte FBX

🏗
Razvoj igara
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR/AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
Animacija
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
Vizualizacija
Architectural visualization with real context: a new object among existing buildings.
🗺
Urbane simulacije
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

Kako izvesti FBX

1
Odaberite područje
Nacrtajte pravokutnik ili poligon na interaktivnoj karti na osm2cdr.ru
2
Odaberite FBX
Odaberite FBX (Game Engines) s popisa od 127 dostupnih formata izvoza
3
Izvoz
Kliknite Izvoz i primite svoju .fbx datoteku za 1 – 5 minuta
4
Preuzimanje
Preuzmite gotovu datoteku FBX i otvorite je u Unity

Kako otvoriti nakon izvoza

Popularne karte u formatu FBX

Besplatno

Nabavite izvoze karata u formatu FBX (Game Engines)

Preuzmite profesionalne karte u formatu FBX iz OpenStreetMapa. Trenutno generiranje, bilo koje područje.

Besplatno / izvoz
Izvezi FBX sada →

Često postavljana pitanja

Radi li u Unityju?
Jesu li materijali uključeni?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

Usporedba s drugim formatima

Povezani formati

Često se izvoze zajedno

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