OBJ 🏠

Wavefront OBJ

Open Beta
.obj · model/obj

OBJ yra klasikinis 3D tinklelio formatas, palaikomas visos 3D programinės įrangos. Pastatai išstumiami į 3D, eksportas apima MTL failą su medžiagomis. Tekstinis formatas, lengvai skaitomas ir redaguojamas.

Eksportuoti OBJ dabar ✨ Atviroji beta — nemokamai, be apribojimų

Pagrindinės savybės

3D pastatai su aukščiais
MTL failas su medžiagomis
Tekstinis formatas
Universalus suderinamumas
Example OBJ export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Apie OBJ formatą

OBJ is a text format for describing three-dimensional geometry, invented by Wavefront and since then turned into the common language of 3D software: a list of vertices and faces plus a separate .mtl file with materials. It is read by Blender, 3ds Max, Maya, Cinema 4D, SketchUp, MeshLab and game engines — usually with no import settings at all.

An OSM map is exported to OBJ when you need not a picture but a volumetric model of a city block: a base for architectural visualization, an environment for a scene in a game engine, the foundation for a video or a physical model. Instead of modelling houses by hand you get ready-made development and then work with your own object on top of it.

Only buildings make it into the model: outlines are extruded upward to the height from the height or building:levels tags (at three meters per floor), and if there are no tags — to a neutral value so that a house does not stay flat. The colour of each building is set by the type of development and written into the .mtl. Coordinates are meters from the centre of the selected area and the base is flat: there is no relief in the model, and no georeferencing either. You download a ZIP archive with a pair of .obj and .mtl files that need to be kept together.

Kokia programa atidaro OBJ failus

Šios programos gali atidaryti, redaguoti Wavefront OBJ (.obj) failus, eksportuotus iš OSM2CDR, ir dirbti su jais:

🎲Blender 🎲3ds Max 🎲Maya 💻Cinema 4D 🎨SketchUp 🔬MeshLab

Format specifications

Kas naudoja OBJ žemėlapius

🏗
3D modeliavimas
Ready volumetric development as the starting point of a scene — instead of modelling blocks by hand.
💻
Miesto vizualizacija
A city panorama for visualizations and videos: recognizable geometry of streets and houses.
📊
Žaidimų varikliai
An environment for a level in Unreal or Unity — the model is imported as a static mesh.
🎨
3D spausdinimas
A blank for printing a physical model; before the slicer the model is worth checking, and for printing itself people usually take STL.
🗺
Architektūriniai modeliai
Site context for an architectural project: neighbouring development in volume, on top of which your object is placed.

Kaip eksportuoti OBJ

1
Pažymėkite sritį
Nubrėžkite stačiakampį arba daugiakampį interaktyviame žemėlapyje osm2cdr.ru
2
Pasirinkite OBJ
Iš 127 prieinamų eksporto formatų sąrašo pasirinkite Wavefront OBJ
3
Eksportuoti
Spustelėkite „Eksportuoti“ ir gaukite savo .obj failą per 1–5 minutes
4
Atsisiųsti
Atsisiųskite paruoštą OBJ failą ir atidarykite jį programoje Blender

Kaip atidaryti po eksporto

Populiarūs OBJ formato žemėlapiai

Free

Gaukite Wavefront OBJ žemėlapių eksportą

Atsisiųskite profesionalius OBJ žemėlapius iš OpenStreetMap. Momentinis generavimas, bet kuri sritis.

Nemokamas / eksportas
Eksportuoti OBJ dabar →

Dažnai užduodami klausimai

Ar galiu atidaryti OBJ programoje Blender?
Ar įtrauktos medžiagos?
OBJ ar STL 3D spausdinimui?
Are materials included?
OBJ or STL for 3D printing?
What units are used and where is the origin?
Where does the height of buildings come from?

Palyginimas su kitais formatais

OBJ guides and tutorials

Susiję formatai

Dažnai eksportuojama kartu

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