FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

Eksport bangunan 3D ke format FBX untuk enjin permainan. Disokong dalam Unity, Unreal Engine, Maya, 3ds Max. Sistem koordinat Y ke atas untuk keserasian enjin permainan.

Eksport FBX sekarang ✨ Beta Terbuka — percuma, tanpa had

Ciri Utama

Serasi Unity/Unreal
Koordinat Y ke atas
Bahan mengikut jenis
Jejaring bangunan
Example FBX export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Mengenai Format FBX

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

Program yang Membuka Fail FBX

Program dan aplikasi berikut boleh membuka, menyunting, dan bekerja dengan fail FBX (Game Engines) (.fbx) yang dieksport daripada OSM2CDR:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

Format specifications

Siapa yang Menggunakan Peta FBX

🏗
Pembangunan permainan
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR/AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
Animasi
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
Visualisasi
Architectural visualization with real context: a new object among existing buildings.
🗺
Simulasi bandar
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

Cara Mengeksport FBX

1
Pilih kawasan
Lukis segi empat atau poligon pada peta interaktif di osm2cdr.ru
2
Pilih FBX
Pilih FBX (Game Engines) daripada senarai 127 format eksport yang tersedia
3
Eksport
Klik Eksport dan terima fail .fbx anda dalam 1-5 minit
4
Muat turun
Muat turun fail FBX yang siap dan buka dalam Unity

Cara Membuka Selepas Eksport

Peta popular dalam FBX

Percuma

Dapatkan eksport peta FBX (Game Engines)

Muat turun peta FBX profesional daripada OpenStreetMap. Penjanaan serta-merta, sebarang kawasan.

Percuma / eksport
Eksport FBX sekarang →

Soalan Lazim

Adakah ia berfungsi dalam Unity?
Adakah bahan disertakan?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

Bandingkan dengan Format Lain

Format Berkaitan

Kerap Dieksport Bersama

Related Articles