Articles about map export formats, tools and OpenStreetMap data use cases.
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Inside DWF 6: the version prefix, the ZIP package, the W2D stream, an A3 sheet and layers. How our map file is built, where to open it, how it differs from DWG.
How to move an export onto your own CAD layer standard in one pass: list the layers, write a mapping table, run the layer translator and prove nothing was lost.
Three working routes from OpenStreetMap to AutoCAD: a ready DWG from the map builder, import through AutoCAD Map 3D and Civil 3D, QGIS and ogr2ogr. Plus KML and KMZ to DWG, a comparison table and FAQ.
Three basemap services by the numbers measured on 2026-09-21: formats, area caps, pricing, what a guest can see. The working path to DWG, OBJ and COLLADA, plus a 'What we don't have' section.
How to get an OpenStreetMap map into Adobe Illustrator as real vectors: which format to download, how to open it, and what to do with layers, strokes, fonts and print prep.
How to turn real-world terrain anywhere into an STL and print it: vertical exaggeration, millimetre scale, a watertight base, and splitting a large area into printable tiles.
How to download a city's tiles as one file and open it: MBTiles is an SQLite container for offline use and Android (OsmAnd, Locus Map), PMTiles is one file for the web without a server.
A Saint Petersburg map in DWG: why the whole city makes a heavy file, how to limit the area, which layers to take, whether to pick the ~MSK-78 zone or UTM 36N, and how to open the file.
How to make a poster map of your own city: choosing the area and style, which format to print from (PDF and SVG, not PNG), 30×40 and 50×70 sizes, resolution, frame and a coordinates caption in a graphics editor.
You have a finished DWG and need a map underneath: how to tell which coordinates the drawing uses, where to get a base map, how to align on two points, and how to handle units and layers so the base does not get in the way.
How to get a real-world heightmap for Cities: Skylines, Unreal Engine 5 and Unity: what a 16-bit heightmap is, map sizes, exporting elevation by coordinates and converting it to PNG or RAW.
How to build a GPX route and load it into a navigator, a watch or a phone: track vs route vs waypoints, the GPX folder on a Garmin device, importing into Suunto and Coros, OsmAnd and Locus.