OBJ 🏠

Wavefront OBJ

Open Beta
.obj · model/obj

OBJ er et klassisk 3D-mesh-format, der understøttes af al 3D-software. Bygninger ekstruderes til 3D, og eksporten omfatter en MTL-fil med materialer. Tekstbaseret format, let at læse og redigere.

Eksportér OBJ nu ✨ Open Beta — gratis, ingen begrænsninger

Vigtigste funktioner

3D-bygninger med højder
MTL-fil med materialer
Tekstbaseret format
Universel kompatibilitet
Example OBJ export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

Om formatet OBJ

OBJ is a text format for describing three-dimensional geometry, invented by Wavefront and since then turned into the common language of 3D software: a list of vertices and faces plus a separate .mtl file with materials. It is read by Blender, 3ds Max, Maya, Cinema 4D, SketchUp, MeshLab and game engines — usually with no import settings at all.

An OSM map is exported to OBJ when you need not a picture but a volumetric model of a city block: a base for architectural visualization, an environment for a scene in a game engine, the foundation for a video or a physical model. Instead of modelling houses by hand you get ready-made development and then work with your own object on top of it.

Only buildings make it into the model: outlines are extruded upward to the height from the height or building:levels tags (at three meters per floor), and if there are no tags — to a neutral value so that a house does not stay flat. The colour of each building is set by the type of development and written into the .mtl. Coordinates are meters from the centre of the selected area and the base is flat: there is no relief in the model, and no georeferencing either. You download a ZIP archive with a pair of .obj and .mtl files that need to be kept together.

Hvilket program åbner OBJ-filer

Følgende programmer og applikationer kan åbne, redigere og arbejde med Wavefront OBJ-filer (.obj), der er eksporteret fra OSM2CDR:

🎲Blender 🎲3ds Max 🎲Maya 💻Cinema 4D 🎨SketchUp 🔬MeshLab

Format specifications

Hvem bruger OBJ-kort

🏗
3D-modellering
Ready volumetric development as the starting point of a scene — instead of modelling blocks by hand.
💻
Byvisualisering
A city panorama for visualizations and videos: recognizable geometry of streets and houses.
📊
Spilmotorer
An environment for a level in Unreal or Unity — the model is imported as a static mesh.
🎨
3D-print
A blank for printing a physical model; before the slicer the model is worth checking, and for printing itself people usually take STL.
🗺
Arkitekturmodeller
Site context for an architectural project: neighbouring development in volume, on top of which your object is placed.

Sådan eksporterer du OBJ

1
Vælg område
Tegn et rektangel eller en polygon på det interaktive kort på osm2cdr.ru
2
Vælg OBJ
Vælg Wavefront OBJ fra listen over 127 tilgængelige eksportformater
3
Eksportér
Klik på Eksportér, og modtag din .obj-fil på 1-5 minutter
4
Download
Download den færdige OBJ-fil, og åbn den i Blender

Sådan åbner du filen efter eksporten

Populære kort i OBJ

Free

Få korteksport i Wavefront OBJ

Download professionelle OBJ-kort fra OpenStreetMap. Øjeblikkelig generering, ethvert område.

Gratis / eksport
Eksportér OBJ nu →

Ofte stillede spørgsmål

Kan jeg åbne OBJ i Blender?
Er materialer inkluderet?
OBJ eller STL til 3D-print?
Are materials included?
OBJ or STL for 3D printing?
What units are used and where is the origin?
Where does the height of buildings come from?

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