glTF 🏠

glTF (GL Transmission Format)

Open Beta
.gltf · model/gltf+json

glTF je moderní otevřený formát pro 3D scény a modely. Budovy se vytlačí do 3D s texturami a materiály. Standard pro webové 3D (three.js, Babylon.js) a herní enginy.

Exportovat glTF hned ✨ Otevřená beta — zdarma, bez omezení

Klíčové vlastnosti

3D budovy s výškami
Materiály PBR
Formát JSON (čitelný)
Podpora animací a textur
Example glTF export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formátu glTF

glTF 2.0 is the Khronos Group's open standard for delivering three-dimensional scenes: geometry, materials and scene structure are described in JSON, while vertices and faces live in binary buffers. The format was conceived as the JPEG of 3D, and today browser engines, game editors and viewers read it without conversion.

OpenStreetMap maps are exported to glTF when you need a city with volume rather than a picture: to spin a block right in the browser, drop the built-up area into a Unity or Unreal scene, show the surroundings in AR, or assemble the geometric base of a digital twin. From there the model is edited in Blender like any other 3D scene.

The file contains the buildings of the selected area: each house outline is extruded upward to its height from the height and building:levels tags, and when those are missing a sensible value is substituted by building type — a detached house gets about six meters, a garage three, a building with no stated type nine, roughly three floors. Roads, water and greenery do not make it into the 3D scene, and terrain is not taken into account: the buildings stand on a flat base plane added underneath the model. Color is assigned by building type, the material is matte, with no metallic sheen.

Coordinates are converted to local meters with the origin at the center of the area, so the model arrives at real-world scale and right next to the scene origin — no hunting for it and no rescaling. The .gltf file is self-contained: the binary buffers are embedded inside as data URIs, no separate .bin appears alongside. If you need a single compact binary, GLB sits right next to it.

Jaký program otevírá soubory glTF

Následující programy a aplikace dokážou otevřít, upravit a zpracovat soubory glTF (GL Transmission Format) (.gltf) exportované z OSM2CDR:

🎲Blender 💻three.js 💻Babylon.js 🎮Unity 🎮Unreal Engine 💻Cesium

Format specifications

Kdo používá mapy glTF

🏗
Webová 3D vizualizace
A ready-made scene for three.js and Babylon.js: the built-up area spins right in the browser, with no plugins.
💻
Herní enginy
Importing city buildings into Unity and Unreal as the basis of a level or as background surroundings.
📊
Aplikace AR/VR
A lightweight block model for AR scenes and VR walkthroughs — the format is read by mobile and headset engines.
🎨
3D mapy měst
A volumetric model of a district with real building heights for presentations and city portals.
🗺
Digitální dvojče
The geometric base of a digital twin: buildings in meters, with data tied to them later.

Jak exportovat glTF

1
Vyberte oblast
Nakreslete obdélník nebo polygon na interaktivní mapě na osm2cdr.ru
2
Zvolte glTF
Vyberte glTF (GL Transmission Format) ze seznamu 127 dostupných exportních formátů
3
Export
Klikněte na Exportovat a obdržíte soubor .gltf během 1–5 minut
4
Stáhnout
Stáhněte si hotový soubor glTF a otevřete jej v Blender

Jak soubor otevřít po exportu

Oblíbené mapy ve formátu glTF

Zdarma

Získejte mapové exporty ve formátu glTF (GL Transmission Format)

Stáhněte si profesionální mapy glTF z OpenStreetMap. Okamžité generování, libovolná oblast.

Zdarma / export
Exportovat glTF hned →

Časté dotazy

Jaký je rozdíl mezi glTF a GLB?
Mohu jej zobrazit v prohlížeči?
Odkud pocházejí výšky budov?
Can I view it in a browser?
Where do building heights come from?
Do I need separate .bin files next to the .gltf?
At what scale and where is the model placed?
Are there facade textures?

Porovnání s dalšími formáty

Související formáty

Často exportováno společně

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