FBX 🎮

FBX (Game Engines)

Open Beta
.fbx · application/octet-stream

Export 3D budov do formátu FBX pro herní enginy. Podporován v Unity, Unreal Engine, Maya a 3ds Max. Souřadnicový systém s osou Y nahoru pro kompatibilitu s herními enginy.

Exportovat FBX hned ✨ Otevřená beta — zdarma, bez omezení

Klíčové vlastnosti

Kompatibilní s Unity/Unreal
Souřadnice s osou Y nahoru
Materiály podle typu
Meshe budov
Example FBX export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formátu FBX

FBX is a 3D scene exchange format that Autodesk bought in 2006 and turned into the common language between Maya, 3ds Max, MotionBuilder, Unity, Unreal Engine and Blender. It can carry geometry, materials, object hierarchy, cameras and animation; for urban development it is the geometry part that is used.

The export is for when a city has to end up inside an engine or a 3D package: a game level prototype based on a real district, a VR walk, an architectural visualization with genuine surroundings, an urban traffic simulation. Modeling a city block by hand takes longer than taking ready-made OpenStreetMap outlines.

Only buildings go into the scene. Every building outline is extruded to its own height: first the height tag is used, and if it is missing, building:levels multiplied by 3 meters; if that is missing too, a neutral default of about 9 meters is applied. Optionally a flat base is placed under the buildings; there is no terrain relief in the file.

Coordinates are converted to meters relative to the center of the selected area, with the Y axis pointing up — which means the model lands in Unity and Unreal at the right scale and orientation. The file is a genuine binary FBX; if the build fails, the export honestly ends with an error instead of slipping you another format under an .fbx extension.

Jaký program otevírá soubory FBX

Následující programy a aplikace dokážou otevřít, upravit a zpracovat soubory FBX (Game Engines) (.fbx) exportované z OSM2CDR:

🎮Unity 🎮Unreal Engine 🎲Maya 🎲3ds Max 🎲Blender 💻Cinema 4D

Format specifications

Kdo používá mapy FBX

🏗
Vývoj her
A real city block as the basis for a game level: the building outlines are ready, all that is left is to apply materials.
💻
VR/AR
A model of a district for a VR walk or an AR scene that needs a recognizable city skyline.
📊
Animace
Urban surroundings for animated clips and fly-throughs in Maya, 3ds Max or Blender.
🎨
Vizualizace
Architectural visualization with real context: a new object among existing buildings.
🗺
Městské simulace
City geometry for traffic simulations, signal propagation and other calculations inside an engine.

Jak exportovat FBX

1
Vyberte oblast
Nakreslete obdélník nebo polygon na interaktivní mapě na osm2cdr.ru
2
Zvolte FBX
Vyberte FBX (Game Engines) ze seznamu 127 dostupných exportních formátů
3
Export
Klikněte na Exportovat a obdržíte soubor .fbx během 1–5 minut
4
Stáhnout
Stáhněte si hotový soubor FBX a otevřete jej v Unity

Jak soubor otevřít po exportu

Oblíbené mapy ve formátu FBX

Zdarma

Získejte mapové exporty ve formátu FBX (Game Engines)

Stáhněte si profesionální mapy FBX z OpenStreetMap. Okamžité generování, libovolná oblast.

Zdarma / export
Exportovat FBX hned →

Časté dotazy

Funguje v Unity?
Jsou materiály součástí?
Where do the building heights come from?
What besides buildings gets into the scene?
At what scale does the model arrive?

Porovnání s dalšími formáty

Související formáty

Často exportováno společně

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