3DS 🎬

3DS (Autodesk 3ds Max)

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.3ds · application/x-3ds

Export 3D budov do formátu 3DS – staršího formátu Autodesk 3ds Max. Podporuje jej většina 3D editorů. Omezení: 65535 vrcholů na objekt.

Exportovat 3DS hned ✨ Otevřená beta — zdarma, bez omezení

Klíčové vlastnosti

Automatické dělení meshe
Orientace s osou Y nahoru
Podkladová rovina
Barevné materiály
Example 3DS export (central Moscow, 1x0.5 km)
Example: central Moscow, ~1×0.5 km, medium detail

O formátu 3DS

3DS is the binary scene format of Autodesk 3ds Max, born back in the days of the DOS version of 3D Studio. It gave way to FBX and glTF long ago, but it remained the common denominator: almost every 3D editor and viewer reads it, including very old builds that modern formats are out of reach for.

An OSM map is exported to 3DS when you need volume rather than analytics: a rough massing of a block for architectural visualization, a backdrop for a game scene, a quick model of a district for rendering. The format stores no geographic coordinates and no attributes — it is pure geometry that you drop into your own scene and paint with your own materials.

The output is a single .3ds file: buildings extruded from OSM outlines by height or floor count, plus a flat base underneath them. The scene is centered on the selected area and measured in meters, and the orientation is converted to Y-up, as is customary in 3ds Max. Color comes from a simple diffuse material based on the building type; the format carries no textures and no PBR materials.

3DS has a hard limit of 65535 vertices per object, so large stretches of development are automatically split into several meshes inside a single scene. The overall scene budget is capped so the file stays openable: if you need a whole city with all its detail, glTF or FBX is the better choice.

Jaký program otevírá soubory 3DS

Následující programy a aplikace dokážou otevřít, upravit a zpracovat soubory 3DS (Autodesk 3ds Max) (.3ds) exportované z OSM2CDR:

🎲3ds Max 🎲Blender 🔬MeshLab 🎨SketchUp 💻Cinema 4D 🎲Maya

Format specifications

Kdo používá mapy 3DS

🏗
3D vizualizace
A ready city massing for rendering: buildings stand on a base, all that is left is to place the camera and the light.
💻
Herní design
A backdrop and environment for a game scene — light geometry without textures that is easy to optimize for an engine.
📊
Architektonická vizualizace
The surrounding built context around a designed object for visualizations and presentations.
🎨
Import do 3ds Max
Direct import into 3ds Max with no converters: the format is native to it.

Jak exportovat 3DS

1
Vyberte oblast
Nakreslete obdélník nebo polygon na interaktivní mapě na osm2cdr.ru
2
Zvolte 3DS
Vyberte 3DS (Autodesk 3ds Max) ze seznamu 127 dostupných exportních formátů
3
Export
Klikněte na Exportovat a obdržíte soubor .3ds během 1–5 minut
4
Stáhnout
Stáhněte si hotový soubor 3DS a otevřete jej v 3ds Max

Jak soubor otevřít po exportu

Oblíbené mapy ve formátu 3DS

Zdarma

Získejte mapové exporty ve formátu 3DS (Autodesk 3ds Max)

Stáhněte si profesionální mapy 3DS z OpenStreetMap. Okamžité generování, libovolná oblast.

Zdarma / export
Exportovat 3DS hned →

Časté dotazy

Proč 65535 vrcholů?
Mám raději použít FBX?
What goes into the 3DS file?
What units and orientation does the scene arrive in?
Are there textures and materials?

Související formáty

Často exportováno společně

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