OBJ는 모든 3D 소프트웨어에서 지원되는 고전적인 3D 메시 형식입니다. 건물이 3D로 돌출되며, 내보낸 결과물에는 재질이 담긴 MTL 파일이 포함됩니다. 텍스트 기반 형식으로 읽고 편집하기 쉽습니다.
주요 기능

OBJ 형식 소개
OBJ is a text format for describing three-dimensional geometry, invented by Wavefront and since then turned into the common language of 3D software: a list of vertices and faces plus a separate .mtl file with materials. It is read by Blender, 3ds Max, Maya, Cinema 4D, SketchUp, MeshLab and game engines — usually with no import settings at all.
An OSM map is exported to OBJ when you need not a picture but a volumetric model of a city block: a base for architectural visualization, an environment for a scene in a game engine, the foundation for a video or a physical model. Instead of modelling houses by hand you get ready-made development and then work with your own object on top of it.
Only buildings make it into the model: outlines are extruded upward to the height from the height or building:levels tags (at three meters per floor), and if there are no tags — to a neutral value so that a house does not stay flat. The colour of each building is set by the type of development and written into the .mtl. Coordinates are meters from the centre of the selected area and the base is flat: there is no relief in the model, and no georeferencing either. You download a ZIP archive with a pair of .obj and .mtl files that need to be kept together.
OBJ 파일을 여는 프로그램
다음 프로그램과 애플리케이션으로 OSM2CDR에서 내보낸 Wavefront OBJ(.obj) 파일을 열고 편집하고 작업할 수 있습니다:
Format specifications
- Open standard
- 3D coordinates supported
- Lossless (no quality loss)
- No attributes
- Output: 2 files in archive
- Wavefront OBJ + MTL material file (ZIP). Universal 3D mesh format; opens in Blender, Maya, 3ds Max, Cinema 4D.
OBJ 지도 사용자
OBJ 내보내기 방법
내보낸 뒤 여는 방법
- Blender (free) — File -> Import -> Wavefront (.obj); the model arrives with materials if the .mtl is in the same folder. From there, render, edit the geometry or export into another format.
- 3ds Max, Maya, Cinema 4D — standard OBJ import; the scale is already in meters, so it is enough to set the scene units to meters.
- MeshLab (free) — quickly look at the model, measure its overall dimensions, simplify the mesh if there are many buildings.
- Unreal Engine or Unity — drag the .obj into the project as a static environment mesh; materials are usually reassigned with the engine's own tools.
- For 3D printing — first check the model in a slicer or in MeshLab: it is more convenient to print from the STL format, which we deliver separately.
OBJ 형식의 인기 지도
Wavefront OBJ 지도 내보내기 받기
OpenStreetMap에서 전문가용 OBJ 지도를 다운로드하세요. 즉시 생성, 모든 영역 지원.
자주 묻는 질문
다른 형식과 비교
관련 형식
함께 자주 내보내는 형식
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