Download Abil map in X3D format
A map built from OpenStreetMap data, ready to download
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
About X3D
Map of Abil in X3D — an export of real OpenStreetMap data for the selected area.
Export 3D buildings to X3D -- the ISO standard for interactive 3D graphics. XML format with navigation and lighting support. Successor to VRML.
Which layers are in the file
The set of layers depends on the selected area.
What this file will not contain
In X3D for Abil the following will not travel: 1 water features, 21 260 km² of green areas — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.
File size
The expected size of the X3D file for Abil is about 587 KB; the exact size depends on the chosen layers and area.
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Units
Meters (projected in the chosen coordinate system)
| Category | 3D |
| File extension | .x3d |
| Tier | Open Beta |
How to use X3D for Abil
- A browser through X3DOM or X_ITE — include the library and put the scene into the page; the model turns with the mouse and needs no plugins.
- view3dscene, FreeWRL, InstantReality — desktop X3D viewers: open it, walk around the scene, check the geometry.
- Blender — import through the Web3D X3D/VRML2 add-on (enabled in the preferences); if it is missing in your version, convert the file to glTF with view3dscene.
Programs that open X3D
FAQ: X3D for Abil
Can I open it in a browser?
Yes, via X3DOM or H-Anim library. X3D is an ISO web standard.
Why choose over glTF?
X3D is an ISO standard with rich features, glTF is more lightweight for web apps.
Where does the building height come from?
From the height tag, if it is there; otherwise from the number of floors at 3 meters each, then from a typical height for that type of development, and as a last resort 9 meters. Roofs are flat — this is the LOD1 level of detail.
Are there textures and interiors?
No. Buildings are empty shells with a solid color by type of development: facade textures, windows and interior spaces do not exist in OpenStreetMap data.
How large an area can I take?
Up to 1500 km². Over a larger area extruding the development gives millions of polygons, and the service refuses right away rather than after a long render.
