OpenStreetMapの地図データを、ゲーム開発向けのTiled TMXとしてエクスポートします。実在する都市の地図が、2Dゲーム、RPG、ストラテジーゲーム、シミュレータ向けのタイルマップになります。
主な機能

Tiled TMXフォーマットについて
TMX is the open XML format of the Tiled editor: a grid of tiles, several layers and an object layer on top. It is read by Godot, by Unity through SuperTiled2Unity, by GameMaker, Cocos2d, LÖVE and a dozen other engines, and Tiled itself is free.
The export turns a real city into a game field: streets, blocks, water and greenery are laid out on the grid, and named objects become points on the level map. This is a starting point for a prototype, a simulator or an educational game about your own neighborhood — after that you finish it by hand.
The file holds three tile layers: ground (land and water), structures (buildings, roads, railways) and vegetation (green areas); the data is written in CSV encoding. Named objects are collected into the poi object layer with coordinates in pixels and a caption. The grid size is picked to match the area, up to 512 × 512 tiles, with a base cell of 32 × 32 pixels (16 or 64 can be chosen).
An important detail: the tileset is embedded in the file as a set of tile definitions with color properties, but without an atlas image. In Tiled the map will open and will be structurally correct, but the graphics have to be your own — replace the tileset with your own set of sprites.
Tiled TMXファイルを開けるプログラム
次のプログラムおよびアプリケーションは、OSM2CDRからエクスポートしたTiled TMX (Game Map)(.tmx)ファイルを開き、編集し、利用できます:
Format specifications
- Open standard
- 2D only
- Lossless (no quality loss)
- Stores feature attributes
- Output: 1 file
- Tiled Map Editor TMX (open spec) — one .tmx file with the tileset embedded. Game-development format for 2D pixel maps.
Tiled TMX地図を利用するユーザー
Tiled TMXのエクスポート方法
エクスポート後の開き方
- Tiled Map Editor — File → Open; layers, grid and objects are visible right away. To get graphics, add your own tileset and remap the tile identifiers onto it.
- Godot — import TMX through a plugin or convert it into a TileMap; the object layer is convenient to turn into markers, spawn points and triggers.
- Unity — the SuperTiled2Unity package reads .tmx directly: put the file and your tileset into Assets and the map prefab builds itself.
- Phaser, LÖVE, Cocos2d, GameMaker — all of them have TMX loaders; for Phaser it is easier to re-save the map from Tiled into JSON first.
- Editing before the build — the tile size is set at export time, and a level that is too large is cut down in Tiled itself or by reducing the selected area.
Tiled TMXの人気地図
Tiled TMX (Game Map)の地図エクスポートを入手
OpenStreetMapからプロフェッショナルなTiled TMX地図をダウンロード。即時生成、任意の範囲に対応。