Voer OpenStreetMap-kaartdata uit as Tiled TMX vir speletjie-ontwikkeling. Werklike stadskaarte word teëlkaarte vir 2D-speletjies, RPG's, strategiespeletjies en simulators.
Sleutelkenmerke

Oor die Tiled TMX-formaat
TMX is the open XML format of the Tiled editor: a grid of tiles, several layers and an object layer on top. It is read by Godot, by Unity through SuperTiled2Unity, by GameMaker, Cocos2d, LÖVE and a dozen other engines, and Tiled itself is free.
The export turns a real city into a game field: streets, blocks, water and greenery are laid out on the grid, and named objects become points on the level map. This is a starting point for a prototype, a simulator or an educational game about your own neighborhood — after that you finish it by hand.
The file holds three tile layers: ground (land and water), structures (buildings, roads, railways) and vegetation (green areas); the data is written in CSV encoding. Named objects are collected into the poi object layer with coordinates in pixels and a caption. The grid size is picked to match the area, up to 512 × 512 tiles, with a base cell of 32 × 32 pixels (16 or 64 can be chosen).
An important detail: the tileset is embedded in the file as a set of tile definitions with color properties, but without an atlas image. In Tiled the map will open and will be structurally correct, but the graphics have to be your own — replace the tileset with your own set of sprites.
Watter program open Tiled TMX-lêers
Die volgende programme en toepassings kan Tiled TMX (Game Map) (.tmx)-lêers wat uit OSM2CDR uitgevoer is, open, redigeer en daarmee werk:
Format specifications
- Open standard
- 2D only
- Lossless (no quality loss)
- Stores feature attributes
- Output: 1 file
- Tiled Map Editor TMX (open spec) — one .tmx file with the tileset embedded. Game-development format for 2D pixel maps.
Wie gebruik Tiled TMX-kaarte
Hoe om Tiled TMX uit te voer
Hoe om dit ná uitvoer te open
- Tiled Map Editor — File → Open; layers, grid and objects are visible right away. To get graphics, add your own tileset and remap the tile identifiers onto it.
- Godot — import TMX through a plugin or convert it into a TileMap; the object layer is convenient to turn into markers, spawn points and triggers.
- Unity — the SuperTiled2Unity package reads .tmx directly: put the file and your tileset into Assets and the map prefab builds itself.
- Phaser, LÖVE, Cocos2d, GameMaker — all of them have TMX loaders; for Phaser it is easier to re-save the map from Tiled into JSON first.
- Editing before the build — the tile size is set at export time, and a level that is too large is cut down in Tiled itself or by reducing the selected area.
Gewilde kaarte in Tiled TMX
Kry Tiled TMX (Game Map)-kaartuitvoere
Laai professionele Tiled TMX-kaarte van OpenStreetMap af. Onmiddellike generering, enige gebied.