Map of Lorotal in glTF format

A map built from OpenStreetMap data, ready to download

Customize the map

Open this place's area in the constructor and adjust everything to your needs

Open in constructor →

Map passport

Area1.0 km²
Buildings19
Roads32 km

What this map contains by default

This is how the map is built as-is — every setting can be changed in the constructor.

FormatglTF .gltf
LayersRoads, Buildings change
Stylestandard change
Detailauto change
House numbersoff — can be enabled in the editor change
Points of interestall but cafés, shops and services — the editor adds those change
Coordinate systemWGS 84 (auto) change
Sheet sizeauto change
Relief & gridoff change

About glTF

Map of Lorotal in glTF — an export of real OpenStreetMap data for the selected area.

glTF (GL Transmission Format) is the Khronos open standard for 3D scenes. Compact, with PBR material and animation support.

Which layers are in the file

This file for the selected area contains:

Coordinate systems

WGS 84 (EPSG:4326), selectable in the wizard

Compatibility

three.jsBabylon.jsBlenderUnityUnreal EngineCesiumJS

Units

Meters (projected in the chosen coordinate system)

Category3D
File extension.gltf
TierFree

What's in the glTF map of Lorotal

19 buildings, 32.5 km of roads.

The area covers 1.0 km², with about 20 buildings per km².

Mostly primary roads 32.5 km.

WebGL-compatible 3D model with 19 buildings. Ready for three.js, Cesium, and web visualization.

Main streets: Santo East Coast Road

How to use glTF for Lorotal

  1. Select the Lorotal map area on the main page
  2. Choose glTF format and configure export settings
  3. Click Export and wait for processing
  4. Download the file and use in your application

Programs that open glTF

three.jsBabylon.jsBlenderUnityUnreal EngineCesiumJS

Other formats for Lorotal

All 126 formats for Lorotal →

glTF for nearby places

All formats for Lorotal