Map of Mvepi in OBJ format

A map built from OpenStreetMap data, ready to download

Customize the map

Open this place's area in the constructor and adjust everything to your needs

Open in constructor →

Map passport

Area2.0 km²
Buildings92
Roads21 km
Points of interest9

What this map contains by default

This is how the map is built as-is — every setting can be changed in the constructor.

FormatOBJ .obj
LayersRoads, Buildings, Water, Points of interest change
Stylestandard change
Detailauto change
House numbersoff — can be enabled in the editor change
Points of interestall but cafés, shops and services — the editor adds those change
Coordinate systemWGS 84 (auto) change
Sheet sizeauto change
Relief & gridoff change

About OBJ

Map of Mvepi in OBJ: 92 buildings — in the WGS 84 coordinate system, units are meters.

Which layers are in the file

This file for the selected area contains:

Geometry by layer

What the file carries

The OBJ file for Mvepi: features come as a single stream, without named layers, OpenStreetMap tags are not kept — geometry and styling remain, object heights are carried.

What this file will not contain

In OBJ for Mvepi the following will not travel: 21 km of roads, 1 water features, 9 points of interest — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.

File size

The expected size of the OBJ file for Mvepi is about 16 KB; the exact size depends on the chosen layers and area.

Coordinate systems

WGS 84 (EPSG:4326), selectable in the wizard

Compatibility

Blender3ds MaxMayaCinema 4DSketchUpUnity

Units

Meters (projected in the chosen coordinate system)

Category3D
File extension.obj
TierOpen Beta

What's in the OBJ map of Mvepi

92 buildings, 20.8 km of roads, 9 points of interest.

The area covers 2.0 km², with about 46 buildings per km².

Mostly tertiary roads 19.5 km, unclassified roads 1.3 km.

The map marks 1 water bodies.

Key amenities: schools — 2, marketplaces — 2, convenience stores — 2.

3D scene with 92 buildings for Blender, Cinema 4D, and other 3D editors.

How to use OBJ for Mvepi

  1. Select the Mvepi map area on the main page
  2. Choose OBJ format and configure export settings
  3. Click Export and wait for processing
  4. Download the file and use in your application

Programs that open OBJ

Blender3ds MaxMayaCinema 4DSketchUpUnity

Other formats for Mvepi

All 128 formats for Mvepi →

OBJ for nearby places

All formats for Mvepi