Map of Ta' Xbiex in OBJ format
A map built from OpenStreetMap data, ready to download
Download OBJFree
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
Area0.3 km²
Roads1.4 km
Points of interest1
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
FormatOBJ
.objLayersRoads, Points of interest change
Stylestandard change
Detailauto change
House numbersoff — can be enabled in the editor change
Points of interestall but cafés, shops and services — the editor adds those change
Coordinate systemWGS 84 (auto) change
Sheet sizeauto change
Relief & gridoff change
About OBJ
Map of Ta' Xbiex in OBJ — an export of real OpenStreetMap data for the selected area.
Wavefront OBJ is a universal 3D model format with material support. Buildings are exported with texture coordinates and groups by type.
Which layers are in the file
This file for the selected area contains:
- Roads
- Points of interest
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Compatibility
Blender3ds MaxMayaCinema 4DSketchUpUnity
Units
Meters (projected in the chosen coordinate system)
| Category | 3D |
| File extension | .obj |
| Tier | Free |
What's in the OBJ map of Ta' Xbiex
1.4 km of roads, 1 points of interest.
The area covers 0.3 km².
Mostly secondary roads 1.3 km, residential streets 0.1 km.
Main streets: Ix-Xatt ta' Xbiex
How to use OBJ for Ta' Xbiex
- Select the Ta' Xbiex map area on the main page
- Choose OBJ format and configure export settings
- Click Export and wait for processing
- Download the file and use in your application
Programs that open OBJ
Blender3ds MaxMayaCinema 4DSketchUpUnity
