Map of Bitambala in Minecraft Schem format
A map built from OpenStreetMap data, ready to download
Customize the map
Open this place's area in the constructor and adjust everything to your needs
Open in constructor →Map passport
What this map contains by default
This is how the map is built as-is — every setting can be changed in the constructor.
.schemAbout Minecraft Schem
Map of Bitambala in Minecraft Schem: 17 km of roads — in the WGS 84 coordinate system, units are meters.
Which layers are in the file
This file for the selected area contains:
- Roads
Geometry by layer
- Roads — road surface strips in volume
What the file carries
The Minecraft Schem file for Bitambala: features come as a single stream, without named layers, OpenStreetMap tags are not kept — geometry and styling remain, object heights are carried.
What this file will not contain
In Minecraft Schem for Bitambala the following will not travel: 115 360 km² of green areas — the format prints solid volumes extruded from building outlines, and other layers are not part of the model.
File size
The expected size of the Minecraft Schem file for Bitambala is about 404 KB; the exact size depends on the chosen layers and area.
Coordinate systems
WGS 84 (EPSG:4326), selectable in the wizard
Compatibility
Units
Meters (projected in the chosen coordinate system)
| Category | GIS |
| File extension | .schem |
| Tier | Open Beta |
What's in the Minecraft Schem map of Bitambala
16.7 km of roads.
The area covers 2.0 km².
Mostly tertiary roads 16.7 km.
How to use Minecraft Schem for Bitambala
- Select the Bitambala map area on the main page
- Choose Minecraft Schem format and configure export settings
- Click Export and wait for processing
- Download the file and use in your application
